Total War: WARHAMMER II

Total War: WARHAMMER II

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Garrisons Recruitment
   
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タグ: mod, Campaign
ファイルサイズ
投稿日
423.232 KB
2020年6月12日 6時29分
1 項目の変更履歴 ( 表示 )

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Garrisons Recruitment

CaptainSnafu 作成の 1 件のコレクション
全战战锤作品 Snafu's WarHammer
19 アイテム
解説
Credit and Incompatibility
This mod is based on Nabu and HARBiNG3R 's mod :
Military Buildings add to Garrisons.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111089058

I use it as template ( Because i am so lazy and their works are great) .Thanks them both !!
You can consider this mod as a LITE version of their mod. Their mod is great but i think it's overpowered.
This mod is incompatible with the original mod, don't use them together.
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What is this mod ?
The military recruitment buildings also provide garrisons.
When the enemies attacks the city, the soldiers who are waiting for recruitment in the barracks, will not just wait for death, they always fight together with the city garrisons.

If max building level of the building chain <=2
level 1 building provides 1 unit
level 2 building provides 2 unit

If max building level of the building chain >2
level 2 building provides 1 unit
level 3~4 building provides 2 units
level 5 building provides 3 units

If the building is the monster or the war machine building ,then it provides less units.

According to the rule, the factions who have longer building chains (with higher max building level) will get more garrisons than the short one. I think it's fair because they spend more money and time to upgrade their buildings, they deserve better garrisons.

The buildings will provide lower tier garrisons because they are still in the training to next level. For example, level 3 barrack will provide units which can be recruited in level 2 barrack.

The most basic buildings (like level 1 barrack) will not provide any garrison because they have not enough resources to train more soldiers to wait for orders, and the soldiers in the buildings are all just rookies.

The Top tiers units will not be provided. Because they are so rare and elite, they won't be wasted to just wander in cities. For example, you won't get tanks or dragons garrisons.

Why is this Rule?
I try to make the garrisons NOT too powerful. Because if this mod provides too much and too strong garrisons, once you finish building the cities, you can just leave far far away and don't even need to move your armies back to defend your homeland.

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Patch:
If you are using Southern Realms, please use this patch mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2128098907

If you find any bugs or anything not balanced, please tell me your ideas.
14 件のコメント
Alan 2022年7月15日 10時00分 
. CyberPunk was jink.... Talk about shallow
radoslawzal 2021年4月6日 8時35分 
cyberpunk is most overhyped game ever, crap not worth any words more

greetings xd
CaptainSnafu  [作成者] 2020年12月18日 0時56分 
i don't even play this game anymore. CyberPunk 2077 is awesome.
888 2020年12月17日 14時06分 
Would it be in your mind to make this mod compatible with "Sigmar's Heirs, an Empire Overhaul"
CaptainSnafu  [作成者] 2020年10月5日 22時26分 
It should.
Hammond 2020年10月5日 12時35分 
does this mod work with other garisson mods?
Wolfy 2020年6月15日 0時33分 
We answered both at the same time. Thank you
Wolfy 2020年6月15日 0時26分 
I understand that 20 is 20, I am asking what happens when you produce more than 20 due to the usage of this mod, in the case you have a city full of military builidings.
CaptainSnafu  [作成者] 2020年6月15日 0時26分 
In general, stronger units will have higher priority for showing up.
CaptainSnafu  [作成者] 2020年6月15日 0時22分 
20 is 20, you can not break the limitation no matter how many you add to them. I made the mod for balance, if you want more and more garrison, you may want to use the original mod (not this lite version)