Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Also, does the buffs stack? Cause I'd love to have this as just a 5turn buff instead of permanent. Seems kinda unbalanced.
- Randomly triggers a dilemma every 10-20 turns (no more recruitable the normal way)
- Two options, to either recruit or eat
- Recruit gives you 1-2 Snottroms in the RoR pool, and a couple effects like decreased upkeep and increased building economy
- Eat gives you better PO, growth, and recruitment costs for a few turns as the greenies are contented with their choices
Thanks to Vandy for the implementation of the script.