Arma 3
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Kunduz, Afghanistan Lighting Revival
   
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Data Type: Mod, Server
ファイルサイズ
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更新日
1.602 GB
2020年6月4日 15時41分
2020年6月7日 10時09分
2 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Kunduz, Afghanistan Lighting Revival

解説
You can reupload this addon to anywhere you want.

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png


Credits:
Tons of config help, ANZACSAS Steven Check his mods out!
Lighting and cloud system restoration by pvtTunt
Lighting by All in Arma Development Team
New ground textures by FFAA Development Team
JBAD by Milkman and SmokeDog
Kunduz, Afghanistan by Project Reality Team
Qalat by Robster
Wheat fields by Opteryx


BI Forums:
https://forums.bohemia.net/forums/topic/229404-kunduz-afghanistan-revival-project/?tab=comments#comment-3408557

Original Topic:
http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x

Disclaimer:
Missions designed for the original Kunduz, the ALiVE index for the original Kunduz, all work on this version.

Issues:
Ground textures aren't the old ones
Clutter looks disgusting, need to find a way on making Kunduz use pre-1.60 clutter

人気スレッド 全て表示 (1)
2
2020年6月8日 14時42分
ピン留め: Bugreports
Ron4Swat
19 件のコメント
IvosH_cz 2022年1月14日 10時41分 
WarMachine scenario for Kunduz. Enjoy
Feeble Gamer 2020年11月30日 15時32分 
The mod is missing a bikey and bisign for the pbo files. Please add those so this can be used for multiplayer.
MrGalaxy 2020年9月26日 13時40分 
do the doors work?

State Farm Jake 2020年9月15日 6時12分 
@ajwubbin too right mate
local man 2020年9月12日 4時16分 
all that's missing is an airfield lol
Reaper 2020年9月10日 4時41分 
where are the secret bunkers???
Steve 2020年8月23日 15時45分 
Is there any chance of getting this signed so it can run on keyed servers?
Additionally, do any of the previous Alive indexings work on this map or will it need to be re-indexed?
Valken 2020年8月18日 10時09分 
So is this compatible with all the older missions that needed the previous map? If so, we can free up HD space.
CHADDLES 2020年8月5日 23時11分 
how do i run on a dedicated server without a key? or can you make a key possibly?
Beardie 2020年6月15日 8時03分 
One of my favourite maps for playing with friends, glad it's back!