Arma 3
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Kunduz, Afghanistan Lighting Revival
   
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Data Type: Mod, Server
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1.602 GB
4 jun 2020 om 15:41
7 jun 2020 om 10:09
2 wijzigingsnotities (weergeven)
Je hebt DLC nodig om dit item te gebruiken.

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Kunduz, Afghanistan Lighting Revival

Omschrijving
You can reupload this addon to anywhere you want.

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png


Credits:
Tons of config help, ANZACSAS Steven Check his mods out!
Lighting and cloud system restoration by pvtTunt
Lighting by All in Arma Development Team
New ground textures by FFAA Development Team
JBAD by Milkman and SmokeDog
Kunduz, Afghanistan by Project Reality Team
Qalat by Robster
Wheat fields by Opteryx


BI Forums:
https://forums.bohemia.net/forums/topic/229404-kunduz-afghanistan-revival-project/?tab=comments#comment-3408557

Original Topic:
http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x

Disclaimer:
Missions designed for the original Kunduz, the ALiVE index for the original Kunduz, all work on this version.

Issues:
Ground textures aren't the old ones
Clutter looks disgusting, need to find a way on making Kunduz use pre-1.60 clutter

Populaire discussies Alles weergeven (1)
2
8 jun 2020 om 14:42
BELANGRIJK: Bugreports
Ron4Swat
19 opmerkingen
IvosH_cz 14 jan 2022 om 10:41 
WarMachine scenario for Kunduz. Enjoy
Feeble Gamer 30 nov 2020 om 15:32 
The mod is missing a bikey and bisign for the pbo files. Please add those so this can be used for multiplayer.
MrGalaxy 26 sep 2020 om 13:40 
do the doors work?

State Farm Jake 15 sep 2020 om 6:12 
@ajwubbin too right mate
local man 12 sep 2020 om 4:16 
all that's missing is an airfield lol
Reaper 10 sep 2020 om 4:41 
where are the secret bunkers???
Steve 23 aug 2020 om 15:45 
Is there any chance of getting this signed so it can run on keyed servers?
Additionally, do any of the previous Alive indexings work on this map or will it need to be re-indexed?
Valken 18 aug 2020 om 10:09 
So is this compatible with all the older missions that needed the previous map? If so, we can free up HD space.
CHADDLES 5 aug 2020 om 23:11 
how do i run on a dedicated server without a key? or can you make a key possibly?
Beardie 15 jun 2020 om 8:03 
One of my favourite maps for playing with friends, glad it's back!