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Zgłoś problem z tłumaczeniem
Hallo Yellowcake, hoe ver ben je met de update van de singale?
First I'm creating the track signs for the big update, but as I am doing all the work by myself, and at the moment really am lacking some spare time to make huge jumps in progress I can't give an estimation about the update. Estimation is about 1,5 to 2 months for the set to be uploaded to the workshop, but than only with the tracksigns (those that are already available + totaly new ones
Unfortunataly I was lacking time (and motivation, wanting too much done too fast).
As of now, I am working on an "update". Wich means remodelling of everything in my own pace and combining everything in one mod. Just to keep it a little easier.
Dirk, thanks for this little fix! Would like to pin your comments, but that isn't possible.
So what I am trying to say is. There is coming a new download, which will combine everything together in, hopefully, a more high res/realistic pack.
This causes mods which are loaded later to "overwrite" data from mods which were loaded earlier.
By giving the reused folder name in each mod folder a unique name (and all links to files within these folders must be updated also), the problem is fixed.
Note: after renaming the reused folder name in all mods, Uitbreiding 1 will not have a "Nummerbord.mtl" material file it can access (it used to get this from the Basisset).
This will break the Uitbreiding 1 mod.
To fix this, the "Nummerbord.mtl" file needs to be copied from the Basisset materials folder (in <models/material/[UniqueNameForSeinonderdelen]/borden).
Since this mod is not mine, I cannot publish anything and I hope Yellowcake can take my findings to create a fix and release a new version of all mods.
Message 2 of 2 (because of the 1000 characters limit).
I've created two screenshots to show working red and green lights:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899428452
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899428440
Message 1 of 2 (because of the 1000 characters limit).