Garry's Mod

Garry's Mod

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WW2 U.S Army
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Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
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1.781 GB
12 maja 2020 o 6:55
16 maja 2020 o 6:09
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WW2 U.S Army

Opis
A World War 2 U.S project I've been working on alongside my friends (Shoiv, Mo, Simcardrone, RDancho, MadIvan18 and Hauptmann).
This pack contains 2 soldiers (one caucasian male and an african-american male) wearing both an M41 jacket with M37 wool trousers with three different variations of shading on both models. M1941 Jeep cap that includes 4 variations, one specifically designed for having underneath the helmet. An HBT cap with 4 different variations, one specifically designed for having underneath the helmet. The helmet has 4 different shade variations as well as 6 different netting customizations. Burlap and winter (white) covers are also included as well as a scrim.
There are different gear and pouches (belts) that have 3 different shades included (OD3, OD7, Transitional).

There will be frequent updates and bug fixes (if any) to this pack and will include most of the U.S army gear as well as uniforms of the World War 2.

To be added:
-M43 Uniform.
-HBT Uniform.
-Buckle-boots.
-Different helmet variations.
-Ranks, officers.
-Wool coat.
-M42 Uniform (Airborne).
-M6 Gasbags.
-Gas brassard (armband).
-Radio gear.
-Unit / Division patches.

Instruction / guide on using the "SubMaterial" tool for different facemaps:
1. Spawn the model "Facemaps_Adam.mdl".
2. Find "SubMaterial" under "Render" in the tools bar by holding "Q".
3. Hover over the model "Facemaps_Adam.mdl" and select one of the facemaps by using the mousewheel and pressing "R".
4. Now, having your desired facemap selected you hover over to the original base model "M41_Adam.mdl" and replace the texture called "head_markf_c" by pressing MOUSE1 (left-click) on it.
5. Completed, watch the video included for clarification and feel free to ask questions in the comments.

P.S! This procedure does not have to be done on the model "M41_Frank.mdl" (the african-american model).

Credits:
Activision, Sledgehammer Games, Ravensoftware, DICE, Criterion Software and Black Matter Pty for making the assets.
MadIvan18 for rigging most models and assets that's being used.
Myself (Ebyam) for editing and texturing models.
RDancho for editing models and providing some of his assets.
Simcardrone letting me use his assets and editing models as well as advising.
Mo letting me use his assets and editing models as well as advising.
Shoiv adivisng and giving suggestions for improvement.
Hauptmann porting and providing models from different games as well as textures.
Ska Cat testing the models.
CaptainSentry giving suggestions and testing the models.
Ginge for making pictures and testing the models.
Brezz for making pictures and testing the models.

Thank you, and enjoy.

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18 maja 2020 o 7:10
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4 maja 2022 o 15:46
pacific theatre!
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Komentarzy: 215
alice.walker2 9 lipca o 12:07 
can you where it
elijah836395 24 czerwca o 15:25 
witch gun mod do you use ? i am wondering
Juanete 31 maja o 15:09 
pretty bad mod, i wanted to use it for animating but its hard af to move him
Morda_junior 27 marca o 14:02 
3rd infantry division
Morda_junior 27 marca o 13:59 
And what division patches will be here? 29th infantry division, 1st infantry division, 4th ranger battalion
Morda_junior 27 marca o 13:55 
Ok, I am waiting for division patches…
Summerless name of Fall 26 marca o 16:35 
whered you get the m1919 watercooled?
Alaric 24 lutego o 12:56 
Search bar*
Alaric 24 lutego o 12:56 
If you cant find them, Go to the Spawnables and to the Searchables and type "chr" They should show up.
BJP224 6 lutego o 18:41 
Also, how do i equip shit