Garry's Mod
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WW2 U.S Army
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Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
ファイルサイズ
投稿日
更新日
1.781 GB
2020年5月12日 6時55分
2020年5月16日 6時09分
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WW2 U.S Army

解説
A World War 2 U.S project I've been working on alongside my friends (Shoiv, Mo, Simcardrone, RDancho, MadIvan18 and Hauptmann).
This pack contains 2 soldiers (one caucasian male and an african-american male) wearing both an M41 jacket with M37 wool trousers with three different variations of shading on both models. M1941 Jeep cap that includes 4 variations, one specifically designed for having underneath the helmet. An HBT cap with 4 different variations, one specifically designed for having underneath the helmet. The helmet has 4 different shade variations as well as 6 different netting customizations. Burlap and winter (white) covers are also included as well as a scrim.
There are different gear and pouches (belts) that have 3 different shades included (OD3, OD7, Transitional).

There will be frequent updates and bug fixes (if any) to this pack and will include most of the U.S army gear as well as uniforms of the World War 2.

To be added:
-M43 Uniform.
-HBT Uniform.
-Buckle-boots.
-Different helmet variations.
-Ranks, officers.
-Wool coat.
-M42 Uniform (Airborne).
-M6 Gasbags.
-Gas brassard (armband).
-Radio gear.
-Unit / Division patches.

Instruction / guide on using the "SubMaterial" tool for different facemaps:
1. Spawn the model "Facemaps_Adam.mdl".
2. Find "SubMaterial" under "Render" in the tools bar by holding "Q".
3. Hover over the model "Facemaps_Adam.mdl" and select one of the facemaps by using the mousewheel and pressing "R".
4. Now, having your desired facemap selected you hover over to the original base model "M41_Adam.mdl" and replace the texture called "head_markf_c" by pressing MOUSE1 (left-click) on it.
5. Completed, watch the video included for clarification and feel free to ask questions in the comments.

P.S! This procedure does not have to be done on the model "M41_Frank.mdl" (the african-american model).

Credits:
Activision, Sledgehammer Games, Ravensoftware, DICE, Criterion Software and Black Matter Pty for making the assets.
MadIvan18 for rigging most models and assets that's being used.
Myself (Ebyam) for editing and texturing models.
RDancho for editing models and providing some of his assets.
Simcardrone letting me use his assets and editing models as well as advising.
Mo letting me use his assets and editing models as well as advising.
Shoiv adivisng and giving suggestions for improvement.
Hauptmann porting and providing models from different games as well as textures.
Ska Cat testing the models.
CaptainSentry giving suggestions and testing the models.
Ginge for making pictures and testing the models.
Brezz for making pictures and testing the models.

Thank you, and enjoy.

人気スレッド 全て表示 (3)
44
2024年9月28日 14時38分
ピン留め: BUG REPORTS
pow
4
2020年5月18日 7時10分
NPC's (just found out im a ♥♥♥♥♥♥ this discussion is now dead)
Nathan
0
2022年5月4日 15時46分
pacific theatre!
Colsarico
215 件のコメント
alice.walker2 7月9日 12時07分 
can you where it
elijah836395 6月24日 15時25分 
witch gun mod do you use ? i am wondering
Juanete 5月31日 15時09分 
pretty bad mod, i wanted to use it for animating but its hard af to move him
Morda_junior 3月27日 14時02分 
3rd infantry division
Morda_junior 3月27日 13時59分 
And what division patches will be here? 29th infantry division, 1st infantry division, 4th ranger battalion
Morda_junior 3月27日 13時55分 
Ok, I am waiting for division patches…
Restless name of Octember 3月26日 16時35分 
whered you get the m1919 watercooled?
Alaric 2月24日 12時56分 
Search bar*
Alaric 2月24日 12時56分 
If you cant find them, Go to the Spawnables and to the Searchables and type "chr" They should show up.
BJP224 2月6日 18時41分 
Also, how do i equip shit