Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Not a terrible mod considering the effort that's been put into it, but certainly a far cry from being enjoyable.
Are they just simply more tanky, or do they cause infection to occur twice as fast?
For a mod that adds in so much content, there isn't really enough description of what the content actually is...
Further more, I think this mod is just bloated out in general, some really interesting ideas with the husk mutation, but I don't think this feature is for everyone.
Furthermore, I personally believe if the content of the mod was divided into separate downloadable files - user customisation and personalisation would be a fantastic feature.
Not the biggest fan of having a literal immortal husk npc run onboard your ship and kills everyone with no chance of fighting back... (Unless you have endgame tier gear or playing coop with friends...)