安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The trick for the finale last rush is to lure the only tank in front to climb the wall to you and pass him, there are throwables on the roof like a bile that you can save just for that moment. I completed it in single player advanced with just 1 dead in ch. 4, just forget about the bots at the very end.
A movement dampening water puddle right in front of three tank spawns with no alternative route is just frustrating. We tried 4 times to complete it but its incredibly disheartening.
I cant recommend this campaign as highly as other people. Decently fun until the finale.
11/10
Beautiful maps, logical events, and most importantly,
cool Easter eggs (Very good work)