Space Engineers

Space Engineers

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USR Artillery Cannons
   
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Type: Mod
Mod category: Block
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89.776 MB
30 kwietnia 2020 o 19:45
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USR Artillery Cannons

Opis
Overview
Mounted on the USR Destroyer, these cannons hit hard and from long range.

Each gun can cycle a round roughly every 4.5 seconds, but the Destroyer's colossal turrets mount three weapons each allowing, with sequential fire, a shot every 1.5 seconds. They are fairly accurate and can impact targets up to 6.5km from the warship. Their main downside is the round's relatively slow speed, making agile ships fairly capable of dodging them.

Specs
This is a modifcation of the static 500mm Heavy Howitzer from AWG's CWP mod pack (with his permission, of course). Its model and block size (34x5x5 small grid) remains unchanged, but for use aboard my Destroyer it needed several other changes.
  • Custom firing sound taken directly from Fractured Space
  • Increased rate of fire to match that of ingame (given the triple-mount turrets)
  • Decreased damage per shot
  • Decreased AOE
  • Improved accuracy
  • Improved range
  • Decreased muzzle flash effect from that of a large warhead to that of a small one
  • All other weapons and ammos removed to make this a standalone
These guns do not have conveyors as the original also does not. Original can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1455159191

And yes, this is a massive tease for my upcoming release.

No, there will not be a weaponcore compatible version of this, at least from me.
Komentarzy: 45
nbp 24 maja 2021 o 9:28 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz
MrEvan312  [autor] 11 lipca 2020 o 18:40 
I truly don't know how to fix this, more or less it's a dated gun ripped out of a collection mod that AWG made and last I checked he didn't really care to fix/update it. I'll ask someone for help though, I'm surprised people liked these considering what they are
john2376 11 lipca 2020 o 18:36 
I started a new world with this mod and a few other, I got the same message as TheGamingBoss did.
TheGamingBoss 5 czerwca 2020 o 6:01 
Hope that helps fix the problem.
TheGamingBoss 5 czerwca 2020 o 6:00 
MOD_CRITICAL_ERROR: Whip's Turret AI Slaving Script
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.MOD_CRITICAL_ERROR: U.S.R Destroyer - Heavy Attack (Subgrid cannon turrets)
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
MOD_ERROR: USR Artillery Cannons
in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2079934049\Data\AmmoMagazines_M90.sbc
Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2079934049\Models\Weapons\17pdrShellLoad.mwm
TheGamingBoss 5 czerwca 2020 o 6:00 
MOD_CRITICAL_ERROR: U.S.R Destroyer - Heavy Attack (Subgrid cannon turrets)
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
MOD_CRITICAL_ERROR: Whip's Weapon Salvo Script
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
TheGamingBoss 5 czerwca 2020 o 5:59 
From the .log file:
MOD_CRITICAL_ERROR: Whip's Weapon Salvo Script
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
MOD_CRITICAL_ERROR: Whip's Turret AI Slaving Script
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
MrEvan312  [autor] 4 czerwca 2020 o 16:24 
That's strange that it brings up the ship name but not the actual cannon mod itself. I'll see what I can find.
TheGamingBoss 4 czerwca 2020 o 14:52 
This is what the in-game error log tells me.:
U. S. R Destroyer - Heavy Attack (Subgrid cannon turrets) (critical error)
Whip's Weapon Salvo Script (critical error)
Whip's Turret AI Salving Script (critical error)
TheGamingBoss 4 czerwca 2020 o 14:39 
I got the same error and it is safe to say that the mod has not loaded. Please fix, it looks to be a cool mod.