Space Engineers

Space Engineers

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(Obselete) PP - Guided and Self Guided Missile Mod Pack
   
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A modpack to be able to create and/or use guided or self-guided missiles in Space Engineers.

6 blueprints are available, for self-guided missiles, enter "Launch" as an argument of the programming block to launch the missile. The missile will then seek its target and destroy or damage it.

The script is compatible with any blocks and not only those of the PP - Guided Missile - Blocks mod.
Item (8)
ASC Guided Missile
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Guided Missile
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Guided Missile - Blocks
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A set of blocks to create custom missiles / torpedoes. Pre-build: https://gtm.steamproxy.vip/workshop/filedetails/?id=2078113862 3 warheads are available: - Missile warhead: identical to a small warhead (15k dmg - 4m radius) - ASC warhead: to damage small ...
Self ASC Guided Missile MK2
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How to use: - Write the value of the argument 'SAFETY_BLOCK_DATA_KEY' (see below, 'Missile Safety' by default) in one or more of your ship's block's data. - Attach the missiles with merge blocks. - Search a target and get in the missile turret range. - Tur...
Self Guided Missile MK2
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How to use: - Write the value of the argument 'SAFETY_BLOCK_DATA_KEY' (see below, 'Missile Safety' by default) in one or more of your ship's block's data. - Attach the missiles with merge blocks. - Search a target and get in the missile turret range. - Tur...
(Obselete) Self Guided Missile - Script
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Find new version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2098620782 A program to create missiles that seek out and destroy their targets. Write "Launch" as argument and run the program to launch the missile (it will deconnect his merge...
Self Guided Nuclear Missile MK2
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How to use: - Write the value of the argument 'SAFETY_BLOCK_DATA_KEY' (see below, 'Missile Safety' by default) in one or more of your ship's block's data. - Attach the missiles with merge blocks. - Search a target and get in the missile turret range. - Tur...