Cities: Skylines

Cities: Skylines

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Low-Tri Filler Pine Pack
   
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Assets: Tree
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7.614 MB
18 Apr 2020 @ 4:47pm
23 Sep 2020 @ 4:13pm
4 Catatan Perubahan ( lihat )

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Low-Tri Filler Pine Pack

Dalam koleksi 1 dari Greyflame
Greyflame's Nature
Item 22
Deskripsi


Introduction

This is a pack of 4 unique pine tree assets. These are designed with bare-minimum tri count so they can be packed in tight without taxing your computer too much. You can use them to fill gaps between more detailed trees, or use them on their own if your computer struggles with more detailed assets.

These are basically inspired by Pdelmo's ultra low tri trees; I thought it would be good to have a pack that fit the rest of my pine set.

2020 9 23 Update

* Remodeled every tree to fix a variety of mesh errors and improve overall quality. Fixed a lot of floating branches, etc.
* Better tri count optimization. Used a bit more where it counts and way fewer where they didn't matter.
* Improved the texture with ambient occlusion and better coloration.
* Every asset across all 4 packs now share a single 512 x 1024 texture, maximizing loading screen mod gains.
* Re-enabled tree sway. See mod recommendations below.
* More cohesive look between the 4 packs in the set. The scrub trees look fuller, the low tri trees look more like their detailed siblings, and the fallen and stump props better match the textures of the trees.

The Pine Family

I've released 4 packs of related assets for these trees, and you can pick which ones work best for you.

* The original Pine Forest pack has 11 moderately detailed trees, including 4 dead trees and one that's on its way out. These have tri counts around 1000 or lower, which is fairly average for Skylines trees of their size.

* The Low Tri Filler pack adds 4 low-tri trees resembling the living trees in the original pack. All four are under 300 tris, which is about as low as it gets. These can be used to pad out forests or used on their own for performance conscious players.

* The Pine Scrub pack includes 11 smaller trees and bushes. Unlike the tall and narrow trees above, these ones come in a variety of shapes. They work as forest underbrush, as krummholz for rugged environments, or as decorative landscaping trees.

* The Fallen Pine Props pack includes logs, fallen trees, and stumps, all in prop form. This pack is for people interested in detailing forests. This pack requires a bit more patience than the trees by nature of the way props work.

Technical

- All 37 assets across the four packs share a single 512 x 1024 texture set. The Loading Screen Mod should eliminate the vast majority of functional RAM requirement for these packs.

- Tree LOD Fix is critical as always, and the larger trees may warrant Ultimate Level of Detail

- These assets no longer have a modified tree sway. I now recommend using the Tree Movement Control mod to reduce sway, which can eliminate sway on LODs as well, and doubles for random tree rotation.

[www.patreon.com]

22 Komentar
Crystal Rose 21 Mar 2023 @ 9:45pm 
This is Pine Tree Heaven! Amazing work! Thank you for sharing. Two thumbs up, fav'd and subscribed. Good Luck with this mod and all your future endeavors.
Vahlee 18 Des 2022 @ 7:50pm 
I really like these, I'm gonna use them! Thank you!
ashlandky62 6 Mei 2021 @ 5:50pm 
Used these in my newly released map - GRAYSTONE GRANARY.
Pz.Magnus 11 Apr 2021 @ 4:10am 
Thank you very much for the pine tree packs.
ashlandky62 18 Jan 2021 @ 1:20pm 
Looks great! Used extensively in my just release map - Potomac Plateaus.
Tornado Avenger 21 Des 2020 @ 5:24pm 
Broken asset error message when loading?
Greyflame  [pembuat] 18 Nov 2020 @ 8:30am 
@ossi.h - I'm not sure! Can you provide more information, preferably with a screenshot?
olento.h 18 Nov 2020 @ 8:01am 
looks nothing like in the description.

Whats wronng?
Greyflame  [pembuat] 20 Mei 2020 @ 4:15pm 
It is not intended; I'm not sure there's a way to fix it, but if I can figure one out that I will so they match up.
Kago™². 19 Mei 2020 @ 3:02am 
Oh, dont worry. Just a few (countless) google searchs were done xD.
The LOD stills moving tho. Is that intended?