Killing Floor 2

Killing Floor 2

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Zedternal Reborn
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Maps and Mods: Gamemodes
File Size
Posted
Updated
36.413 MB
12 Apr, 2020 @ 3:13pm
29 Jun, 2024 @ 9:58am
64 Change Notes ( view )

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Zedternal Reborn

In 1 collection by Fleet Killer
OTS ZedternalReborn Server Mods
19 items
Description
ZEDTERNAL REBORN

This is an unaffiliated continuation of the original Zedternal mod by Mr.Wuebec.

Zedternal Reborn was created due to the fact that the original Zedternal mod stopped releasing updates after the 25th of June, 2019 (information current as of the 4th of August, 2020). It is hoped that through a focus on bug fixes and balance changes Zedternal Reborn will be able to ensure that the Zedternal gamemode remains accessible to the Killing Floor 2 community at large. New features are also being added in order to further improve on the original system.

Specific details can be found in the Change Notes section of the Workshop page. Update summaries are also available for viewing in the Discussions section of the Workshop page.

If you are interested in learning more, providing feedback, or have found a bug that we should be aware of, please consider joining our Zedternal Reborn Community Discord Server via this link: https://discord.gg/GbcCNCK

-- Mod Overview --
Zedternal Reborn is what happens when you combine a highly customizable endless gamemode with rogue-like elements and an urgent need for dosh. Players will require both skill and luck to survive as they buy their way to glory via the static Perk trees as well as randomly unlocked Skills, weapons, and upgrades.

-Features Include-
* 10 Perk trees that you can mix and match for maximum firepower!
* 100 Skills that have the potential to be unlocked throughout a match, which will you get?
* 7 Omega class Zeds which are looking to ruin your day.
* 22 Zed Buffs, courtesy of the Patriarch, that mutate and strengthen the enemy on the fly.
* 42 Special waves that could either help or hinder your survival.
* Custom weapon upgrade system which lets you tailor your weapon's stats to your playstyle.
* New Precious weapon class for those rare moments when tier 5 is just not good enough.
* Built-in Max Players launch argument and customized Scoreboard for easy startup.

-- Launch Instructions --
-How to Run in Singleplayer-
1. Subscribe to this workshop item and wait until it is fully downloaded.
2. Start Killing Floor 2. At the menu screen, open the console using the "~" key and enter:
"open KF-BurningParis?game=ZedternalReborn.WMGameInfo_Endless?difficulty=0"

-How to Run a Dedicated Server-
1. Add this line into PCServer-KFEngine:
"[OnlineSubsystemSteamworks.KFWorkshopSteamworks]
ServerSubscribedWorkshopItems=2058869377"
2. Then use this line in your bat file to launch your dedicated server:
"start .\Binaries\win64\kfserver KF-BurningParis?game=ZedternalReborn.WMGameInfo_Endless?difficulty=0"

-- Basic Options --
-Replace the Map Argument with the Desired Map-
"KF-<mapname>"

-Unlock All Weapons-
You can unlock all weapons by using the game mode "WMGameInfo_Endless_AllWeapons"

-Replace the Difficulty Argument with the Desired Difficulty-
"0" - Normal
"1" - Hard
"2" - Suicidal
"3" - Hell on Earth
"4" - Custom

-Start with Specific Dosh-
You can start the game with a specific amount of Dosh by adding the argument "?dosh=X"

-Start at a Specific Wave-
You can start the game at a specific wave by adding the argument "?wave=X"

-Set Trader Time For First Wave, Must Use With ?wave=<greater than 1>-
Add ?tradertime=XXX to the specific wave argument where XXX equals total trader time, for the first wave, in seconds

-Force-Enable All Traders During Trader Time-
Using ?alltraders will cause the trader arrow/trader path to point to the closest trader available during Trader Time

-End at a Specific Wave-
You can set a final wave that ends in Victory upon completion by using "?final=X"

-Unified Basic Options Example-
"open KF-SteamFortress?game=ZedternalReborn.WMGameInfo_Endless_AllWeapons?difficulty=3?dosh=2500?wave=5?tradertime=180?alltraders?final=35"

-To Set the Max Player Count (Server Only)-
You can use the following console launch argument to set a server's player count between 1 and 128 "?players=XXX"
Popular Discussions View All (7)
2
17 Jul @ 10:55pm
Issue with server setup
Cr4ckHorse
8
1
18 Oct, 2022 @ 7:25pm
Public Zedternal Reborn Server Open To Everyone
èwja - On vacation
4
10 Feb @ 8:17pm
Need help
Z
537 Comments
Cruz Controlled  [author] 8 Aug @ 10:49am 
@Se-Newn

Thank you for the added details.

Please join our Community Discord Server and make a new troubleshooting post so we can provide advanced support.

Include: the KF 2 build version, your Zedternal Reborn logs, images or videos of the issue you are experiencing and the steps you are taking before the issue occurs, and any other information you might find relevant.

You can find both the base game build version and Zedternal Reborn logs here: "C:\Users\YOURUSERNAME\Documents\My Games\KillingFloor2\KFGame\Logs".

The base KF 2 game version is found in the log line titled "Log: KF2 VERSION: YOURVERSIONHERE."

The Zedternal Reborn logs come after the line titled "ScriptLog: ZedternalReborn GameMode Version: YOURVERSIONHERE." Before providing the logs, please load into a Zedternal Reborn match and play a few rounds to reproduce the issue. Then, lose the match and close out of the game completely before opening and sharing the log.

Here is the link: https://discord.gg/GbcCNCK
Se-Newn 2 Aug @ 5:05pm 
i have played the game on and off for a bit now took a break and came back recently.
i have purged all KF2 and mod files from computer this is inclusive of the specified folders while Syncing was on and off for the game.
i have also played enough time to know which perks are unlocked but they are examples because they are very easy to notice when they are not working.
so testing on SP and MP on hosted server and offline mode both give the same issue.

*Tested SP Online and Offline and MP
*Purged all mods and re-tried - inclusive of unsub and re-sub
* uninstalled and Purged all local files with and without syncing for steam on for both KF2 and Mods while unsub then re-sub after playing a normal game were perks work.
*copied all game files over from a friend who works
*specific perks are much easier to see when they are active in the game but even when they are unlocked in the map as normal or Pro version they are definitely not working.

so added troubleshooting would be good.
Cruz Controlled  [author] 1 Aug @ 12:18pm 
@Se-Newn Hi there, just to be clear: Players must purchase the Skills which are unlocked after purchasing Perk levels in order for them to take effect.

Can you confirm that after purchasing a Perk level and unlocking a possible Skill from the list, you then selected and purchased the unlocked Skill you want to have in the Skill Upgrades tab? This tab can be found on the right side of the Zedternal Reborn Upgrade Menu.

Note, you can also confirm if a Skill has been purchased from its respective Perk tree by checking the color of the Skill name: Grey is locked, White is unlocked/purchasable, Blue is purchased standard, and Purple is purchased deluxe.

For a visual example, please see this timestamped YouTube link of the Mod Overview video we uploaded in the past.

Please let us know if this fixes the issue you are experiencing. If not, additional troubleshooting may be required.
Fleet Killer  [author] 1 Aug @ 11:40am 
I am not sure what is wrong with your game. Stuff like Whirlwind of Lead should be working, I use that skill all the time when I play. If you are playing on a server, it could be due to networking issues or mod incompatibility with other mods. If playing solo, make sure that KF2 is up to date, the files are all verified, no incompatible mods are loaded, and the mod is up to date. You can always unsubscribe and subscribe again to force steam to download the mod again in case of issues. You can also delete the cache folder located here:

C:\Users\<Your User>\Documents\My Games\KillingFloor2\KFGame\Cache

The game will rebuild the cache folder the next time you launch it. Finally you can delete or move the ZedternalReborn config files and have them regenerate in case they were not generated properly or were modified in a way that broke them.
Se-Newn 1 Aug @ 1:57am 
sorry for the delayed reply, i mean

when i go in and get a perk the perk itself gives the base +5HP for example for health
but if it is an example of +25% health as the perk it gives 105 not 132
or if we have a zedtime like whirlind of lead it doesnt trigger the passive ability during zed time
all perk gives the + for the class extra Speed ammo armor health etc but if there as a passive for the perk itself it doesnt work.
Fleet Killer  [author] 30 Jul @ 7:50am 
In KFZedternalReborn_Upgrades.ini config file, there is a line
SkillUpgrade_DeluxeSkillUnlock=(PerkLevels=(6))
which you must change to
SkillUpgrade_DeluxeSkillUnlock=(PerkLevels=(1,2,3,4,5,6,7,8,9,10))
if you want every skill to be deluxe.

All perks share the same price (they were balanced with cost in mind). To adjust the price for all of them, you can adjust the PerkUpgrade_Price lines in KFZedternalReborn_Upgrades.ini
Swaitis 30 Jul @ 2:21am 
yo, is there any way to make some perks (swat for example) to cost less money to upgrade than the other perks?
bloodtooth 29 Jul @ 1:00am 
Im wanting to make a server with this mod, how would i make it so all perks, or atleast majority of perks can be deluxe?
Fleet Killer  [author] 27 Jul @ 8:08am 
You can not use the vanilla KF2 perks because the ZedternalReborn perks are fully custom code and deeply integrated into the mod. The only thing that they share with the base game perks is the name.
George Droyd MK77 27 Jul @ 7:58am 
would it be possible to have the vanilla Killingfloor 2 perks instead of the custom zedternal ones?

i dont really like that every single weapon gets magazine increases instead of just swat weapons.