Rivals of Aether

Rivals of Aether

311 arvostelua
King Bowser's Castle
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
40.962 MB
27.3.2020 klo 15.06
10.9.2022 klo 11.24
4 muutosilmoitusta ( näytä )

Tilaa ladataksesi
King Bowser's Castle

1 kokoelmassa, tekijä Baconator2558
King Bowser Content Pack
4 luomusta
Kuvaus
Home to the Evil King Bowser, King Bowser's Castle is a dangerous labyrinth filled with lava and deadly traps. In Rivals, it features a large platform suspended over lava and 4 smaller platforms above it. This stage is fully sprited and features 4 unique music tracks taken from various Mario games. This stage was designed to go along with my character and buddies, which can be found below.

This stage features 14 music tracks, 11 cycling hazards, and 3 bosses.
Suositut keskustelut Näytä kaikki (1)
6
18.11.2024 klo 14.13
Hazard Ideas for the Stage.
ljhood01
41 kommenttia
Hee1F1ip 22.7. klo 10.42 
Great Stage!
Frutilla.exe 4.1. klo 18.22 
the game crashes when the shy guy drops the firebar
gjkjr1 30.12.2024 klo 17.11 
Please make it so that bosses summon way faster?
minervaciber3 9.11.2024 klo 7.08 
Can you make summon bosses on the practice mode?
Kiryu Gaming 31.10.2024 klo 18.41 
you thought the koopa work alone
Halloween Candy Dealer 6.4.2024 klo 18.12 
one of the best stages in this entire workshop, i hope more stages like this are made because they're amazing
Baconator2558  [tekijä] 2.3.2024 klo 6.46 
@verslycken.thomas89 Sorry for the late reply. The Dry Bones are indeed always first. This is because the way Rivals handles RNG is based on the amount of time since the match started. Since Dry Bones is one of the hazards that isn't on a fixed timer, it means that the hazard lineup will be different based on when the bridges are destroyed. If I had just actually used the random functions, then the lineup would be the same every match until the player got to a hazard that didn't have a fixed timer. There was actually another method that would allow all of them to be random, but that method would break replays, so I decided against it. If you're usually taking out the Dry Bones' bridges around the same time, that might be why you're not getting Boom Boom.
verslycken.thomas89 27.1.2024 klo 18.22 
Ok so
I was doing a challenge run in training mode
Where i did 3(me)V1 to make t
The 4 fighters version a bit easier
I gave myself 2 stocks to both reach & beat the boss (2 stocks because most stage bosses give 2 stocks)
Doing that i b each of the bosses, those i've beaten before don't count
& Then either or a teammate have to get the star to beat that phase of the challenge

But while doing so i noticed 2
1: the dry bones are ALWAYS the first enemy to show up
& Out of the 10-20 times i reached a boss, it was NEVER boom boom
Only 1 of the king
So i got king bob-omb multiple times
I got king voor multiple times
But i never came across boom boom

So what i wonder about
Is there something up with that?
Or is that just usually extreme unlikely coïncidence or something?
Mayo_Man 23.12.2023 klo 12.29 
i love the bosses
AlexEspeon 25.8.2023 klo 10.56 
This stage is very good. I love the variety in enemies that appear.