Space Engineers

Space Engineers

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Hacking Computer 3.2 - SE 206
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Type: Mod
Mod category: Block, Script
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12.666 MB
24. mars 2020 kl. 14.40
19. apr. kl. 13.35
10 endringslogger ( vis )

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Hacking Computer 3.2 - SE 206

Beskrivelse
This mod adds small and large ship hacking computers. It is a replacement for an earlier version of the mod. With new models and effects (a big thank you to Nukeguard for providing the models).

Original:
Hacking Computer


Thanks to Crunch and Sen. Palpatine for providing an update fix for server issues.

To use the hacking computer, simply build it on a grid you wish to take over and the hacking computer will do the rest.

Hacking Computer:
-> Will attempt to hack 1 random enemy block a second.
-> Success Depends on the number of computer components the enemy block has.
-> Will not hack blocks that have been turned off.
-> Red means the hacking computer is not functioning; Flashing means the block is working; Red orange flashes are failed attempts, Green flashes are successful attempts; Solid Cyan means you have completely taken over the grid.

Firewall:
-> Forces any enemy hacking computer to target the firewall block.
-> Has 1000 computers and is very difficult to hack.
-> Flashes when successfully blocking attempts. Blinks faster the more attempts made.

Common Problems:
-> Many pirate ships and cargo ships will turn on and off their programming blocks, timers and antennas. Blocks which have been turned off can not be hacked. **This is intentional.**

Anwsers Common Questions:
-> Yes, you can use the hacking block to prevent hacking, it will take ownership of anything people hack on your ship.
-> Yes, hacking blocks will hack other hacking blocks, and those blocks will then work for you. I've even tested 100 hacking blocks vs. 100 hacking blocks, it works as expected.
-> Yes, building more computers will let you hack faster.
-> Yes, the hacking block must be built on a grid you wish to hack.

Find Hacking Computer on same row as Programming block, and in Progression under Pilot Seats. Or find them in block groups under E-War - Kage
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Hope you all enjoy this mod, and if you like this one please check out The rest of my Workshop.
Visit my Discord server Ntech Mods[discord.gg]
Populære diskusjoner Vis alle (1)
28
6. juli kl. 0.35
Issues/Bugs
nukeguard
221 kommentarer
Ferrus 24. okt. kl. 15.07 
hi sorry for late reply i will try again with another ship soon as i find one and get back to you
nukeguard  [skaper] 20. okt. kl. 15.49 
did a reload change it?
Ferrus 20. okt. kl. 14.57 
yes it was owned by me
nukeguard  [skaper] 19. okt. kl. 13.49 
was the hacking computer owned by you?
Ferrus 19. okt. kl. 5.11 
HI i hope somone can help i just hacked a crashed drone ship on my planet and i have completed the hacking ( blue light ) but i cant seem to take owner ship and all parts are still access denied, does anyone have any idea what im doing wrong
nukeguard  [skaper] 9. okt. kl. 14.11 
connector or mag lock, no antenna. That just makes it too easy.
Herosir 8. okt. kl. 7.51 
Does this need an antena to transfer info between grids to start hacking?
Raszul 4. okt. kl. 3.50 
would it be possible to have each hacking attempt cost some reputation?
Joeltom1 13. juli kl. 10.37 
System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Cube.MyRadioAntenna.GetObjectBuilderCubeBlock(Boolean copy)
at Sandbox.Game.Entities.Cube.MySlimBlock.GetObjectBuilderInternal(Boolean copy)
at Sandbox.Game.Entities.Cube.MySlimBlock.VRage.Game.ModAPI.IMySlimBlock.GetObjectBuilder(Boolean copy)
at Kage.HackingComputer.HackingBlock.GetComputerCount(IMySlimBlock block)
at Kage.HackingComputer.HackingBlock.<HackingLogic>b__64_0()
Joeltom1 13. juli kl. 10.37 
System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Cube.MyRadioAntenna.GetObjectBuilderCubeBlock(Boolean copy)
at Sandbox.Game.Entities.Cube.MySlimBlock.GetObjectBuilderInternal(Boolean copy)
at Sandbox.Game.Entities.Cube.MySlimBlock.VRage.Game.ModAPI.IMySlimBlock.GetObjectBuilder(Boolean copy)
at Kage.HackingComputer.HackingBlock.GetComputerCount(IMySlimBlock block)
at Kage.HackingComputer.HackingBlock.<HackingLogic>b__64_0()
2025-07-13 13:23:37.801: Exception in HackingBlock.UpdateAfterSimulation100. Clearing blocksToHack list: