RimWorld
569 oy
Melee Weapons: Speed and Damage
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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127.274 KB
22 Mar 2020 @ 16:34
16 Haz @ 12:09
9 Değişiklik Notu ( görüntüle )

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Melee Weapons: Speed and Damage

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In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.

You can change scaling in mod settings.
98 Yorum
Riicochet 9 Ağu @ 0:41 
I used this to make low melee worse and good melee better, but it buffed the new Wasp traps to be utter gods in combat

10/10, amazing mod
Al120 30 Tem @ 13:16 
Does this work with HAR?
ZAX 25 Tem @ 13:52 
Really awesome mod:steamhappy: However I wonder if this mod can made compatible with un-limited? The skills above 20 dont take into account into scaling. tysm if you have time to patch it
aef8234 16 Tem @ 13:50 
Yeah thanks, your fix works!
Flesh Forge 16 Haz @ 16:32 
thanks :steamthumbsup:
BrokenBed  [yaratıcı] 16 Haz @ 12:26 
Updated for 1.6

Regarding "melee cooldowns not being applied to unarmed attacks".
It seems to be a conflict with the VFE - Pirates mod. Should be fixed for 1.5 and 1.6 versions.
ELF SLAYER, the fix you suggested makes the mod affect all weapons cooldown. Basically, ranged weapons also fire faster with high melee skill.
Flesh Forge 29 May @ 18:29 
this mod has some hilarious interactions with the Blindsight/Truesight mod, with the large manipulation bonus that mod grants to blinded pawns, you can have pawns whooping ass with beer bottles, it's great
DaftValac 16 Mar @ 23:48 
@2017632033 Quick answer: other commenters say yes, this mod is compatible with CE.

I haven't personally tested this. If you've found it doesn't work with CE, please let us know.
2017632033 10 Mar @ 2:55 
Does it support the CE mode?
DESU98 7 Ara 2024 @ 22:59 
이것은 정말 멋진 모드입니다.