RimWorld
Ocen: 569
Melee Weapons: Speed and Damage
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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127.274 KB
22 marca 2020 o 16:34
16 czerwca o 12:09
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Melee Weapons: Speed and Damage

Opis
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.

You can change scaling in mod settings.
Komentarzy: 98
Riicochet 9 sierpnia o 0:41 
I used this to make low melee worse and good melee better, but it buffed the new Wasp traps to be utter gods in combat

10/10, amazing mod
Al120 30 lipca o 13:16 
Does this work with HAR?
ZAX 25 lipca o 13:52 
Really awesome mod:steamhappy: However I wonder if this mod can made compatible with un-limited? The skills above 20 dont take into account into scaling. tysm if you have time to patch it
aef8234 16 lipca o 13:50 
Yeah thanks, your fix works!
Flesh Forge 16 czerwca o 16:32 
thanks :steamthumbsup:
BrokenBed  [autor] 16 czerwca o 12:26 
Updated for 1.6

Regarding "melee cooldowns not being applied to unarmed attacks".
It seems to be a conflict with the VFE - Pirates mod. Should be fixed for 1.5 and 1.6 versions.
ELF SLAYER, the fix you suggested makes the mod affect all weapons cooldown. Basically, ranged weapons also fire faster with high melee skill.
Flesh Forge 29 maja o 18:29 
this mod has some hilarious interactions with the Blindsight/Truesight mod, with the large manipulation bonus that mod grants to blinded pawns, you can have pawns whooping ass with beer bottles, it's great
DaftValac 16 marca o 23:48 
@2017632033 Quick answer: other commenters say yes, this mod is compatible with CE.

I haven't personally tested this. If you've found it doesn't work with CE, please let us know.
2017632033 10 marca o 2:55 
Does it support the CE mode?
DESU98 7 grudnia 2024 o 22:59 
이것은 정말 멋진 모드입니다.