RimWorld
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Melee Weapons: Speed and Damage
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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22 mrt 2020 om 16:34
16 jun om 12:09
9 wijzigingsnotities (weergeven)

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Melee Weapons: Speed and Damage

Omschrijving
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.

You can change scaling in mod settings.
98 opmerkingen
Riicochet 9 aug om 0:41 
I used this to make low melee worse and good melee better, but it buffed the new Wasp traps to be utter gods in combat

10/10, amazing mod
Al120 30 jul om 13:16 
Does this work with HAR?
ZAX 25 jul om 13:52 
Really awesome mod:steamhappy: However I wonder if this mod can made compatible with un-limited? The skills above 20 dont take into account into scaling. tysm if you have time to patch it
aef8234 16 jul om 13:50 
Yeah thanks, your fix works!
Flesh Forge 16 jun om 16:32 
thanks :steamthumbsup:
BrokenBed  [auteur] 16 jun om 12:26 
Updated for 1.6

Regarding "melee cooldowns not being applied to unarmed attacks".
It seems to be a conflict with the VFE - Pirates mod. Should be fixed for 1.5 and 1.6 versions.
ELF SLAYER, the fix you suggested makes the mod affect all weapons cooldown. Basically, ranged weapons also fire faster with high melee skill.
Flesh Forge 29 mei om 18:29 
this mod has some hilarious interactions with the Blindsight/Truesight mod, with the large manipulation bonus that mod grants to blinded pawns, you can have pawns whooping ass with beer bottles, it's great
DaftValac 16 mrt om 23:48 
@2017632033 Quick answer: other commenters say yes, this mod is compatible with CE.

I haven't personally tested this. If you've found it doesn't work with CE, please let us know.
2017632033 10 mrt om 2:55 
Does it support the CE mode?
DESU98 7 dec 2024 om 22:59 
이것은 정말 멋진 모드입니다.