Avorion

Avorion

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Bubbet's UIElements
   
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21. bře. 2020 v 23.58
17. zář. 2021 v 21.10
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Bubbet's UIElements

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A collection of UIElements used in Bubbet's mods.
Počet komentářů: 12
Feral Bacon 31. bře. 2023 v 7.00 
2030856418. 'Old version' required for certain mods. 2905204856 is verified with newer versions and should work.
Farticus 9. led. 2023 v 18.40 
any chance of this being updated? trying to add lead indicator and select valuable to my game with my buddy.
StuFine 18. zář. 2022 v 7.30 
ello Bubbet! Checjing to see if you're updating
scoin86 6. srp. 2022 v 17.25 
is it possible to get a update?
PickMe 29. čvc. 2022 v 17.56 
+1 to comment below
Toenail The Lit 29. čvc. 2022 v 13.16 
Today's Avorion Update to 2.1 doesn't support this or the Mining Priority dependent on this.
Had to remove from our server so we could continue playing.
Please update!
DeadByte42 20. úno. 2022 v 10.05 
Thanks, it helped a lot. But i'm already done without it. I will use this later
Bubbet!  [autor] 19. úno. 2022 v 13.49 
Try passing _G for the namespace
DeadByte42 18. úno. 2022 v 9.37 
Hello, Bubbet! Could you help me with your UI, please?
I tried to use your UIDragList and take MiningPriority mod as an example. It uses namespace. I can't get UIDragList to work without namespace (for custom valuablesdetector, tried "self" and "this" in UIDragList(...))
I don't want to use separate entity script with namespace because it displayed as jigsaw piece instead of valuablesdetector icon and i can't change it
What I am missed out? Thanks
SnakeWildlife 24. čvn. 2020 v 3.21 
Been loving your ranking and ui mod Bubbet, thank you so much for updating <3