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Here's a repost with the actual links:
I made a compatibility patch for this mod and Guilli's Technologies:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2091163293
Guilli's Technologies adds planet-class-specific technologies, which become very strange with all the extra planet classes that Planetary Diversity adds. So I expanded those techs to deal with multiple classes. (All should fit within the established tech flavor text; I made no changes there.) To accommodate Mycelium & Bog worlds, I added an additional technology, Atmospheric Deodorizers.
For PD 2.6 (i.e. accounted for Outback, Wet-Swamp, and Highland classes), I made a separate patch: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2091161991