Parkitect

Parkitect

63 คะแนน
Cable Car
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Mods: Mod
ขนาดไฟล์
โพสต์
อัปเดต
775.889 KB
15 มี.ค. 2020 @ 5: 33pm
27 ธ.ค. 2020 @ 5: 26pm
2 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Adds a Cable Car ride.

To build alternate track styles in corners or straight pieces use the lift segments.

Vehicles supplied via separate mod by Marnit.

F.A.Q.

Q: The ride does not show up, or has wrong vehicles.
A: Ensure you have both the ride and vehicle mods installed and enabled.

(For technical reasons the vehicles are in a separate download)

Q: I have both mods installed and enabled, and the ride still shows *random ride* vehicles.
A: This may be caused due to the vehicles somehow loading earlier than the ride, however there is a fix for this:

First disable both mods, then first enable the ride mod, and shortly afterwards enable the vehicle mod, it should now work.

This should be a rare occurrence, and I hope to have a more definitive fix for this later.
38 ความเห็น
ivo.bouwman 25 เม.ย. 2023 @ 2: 28pm 
hey, great work it works perfect! the only thing i struggle with is that the cars dont go down with the gravity when they go up or down the cable, the carts just stay frozen to the angle of the hill.
Otterking07 3 พ.ค. 2022 @ 3: 33pm 
Yes
Marnit  [ผู้สร้าง] 24 เม.ย. 2022 @ 2: 13am 
Do you also have the seperate vehicles pack installed and activated?
Otterking07 22 เม.ย. 2022 @ 1: 32pm 
i cant get it work for me the cars keeps show up as a monorail cars... Help:steamsad:
acesurfer10 7 ธ.ค. 2021 @ 11: 30am 
Great Mod! Any chance of an option to change the speed of the vehicles?
Harzteufel [GER] 5 มี.ค. 2021 @ 7: 19am 
sorry it was a other mod
Marnit  [ผู้สร้าง] 4 มี.ค. 2021 @ 9: 53am 
What exactly is the problem?

The mod should, and does still work fine with latest version of parkitect for me.
Harzteufel [GER] 4 มี.ค. 2021 @ 8: 17am 
update for new version ?
NoelsterSF 28 ก.พ. 2021 @ 2: 07pm 
Favorite ride mod, no question. Thank you!
bryansworld 20 ม.ค. 2021 @ 3: 53pm 
Thank you so much for getting this fixed!