RimWorld
660 lượt đánh giá
Traders Have Money
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Mod, 1.1, 1.2, 1.3
Kích cỡ file
Đã đăng
Đã cập nhật
662.001 KB
15 Thg03, 2020 @ 12:10am
25 Thg07, 2021 @ 6:48pm
13 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Traders Have Money

Trong 3 bộ sưu tập tạo bởi NECEROS
Immersion+ (1.2)
357 vật phẩm
Vanilla+ (1.1)
196 vật phẩm
The NECEROS Collection
58 vật phẩm
Mô tả
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything.




New silver changes
Neolithic traders: 800 to 4,000
Outlander traders: 4,000 to 10,000
Orbital traders: 10,000 to 100,000



The following orbital traders from mods are supported:

- EPOE
- Glitter Tech
- Industrialization
- Star Wars Factions
- Star Wars Outer Rim
- Star Wars JSD
- Misc. robots (and ++)
- Glitterworld
- Genetic Rim






Github: https://github.com/Neceros/TradersHaveMoney



Get help, Ask questions, Give suggestions:
[discord.gg]

My mods:


Like these mods? Support me so I make more:
[www.patreon.com]
[ko-fi.com]

MIT License; Copyright (c) 2020 Billy Barnes
Thảo luận nổi bật Xem tất cả (1)
4
23 Thg12, 2021 @ 7:13am
Trader Def's For Adding Modded Orbital Traders
Bobdolemite
73 bình luận
NECEROS  [tác giả] 19 Thg11, 2024 @ 10:47pm 
a 4 year old mod from many expansions ago that hasn't been updated
Youtep 17 Thg11, 2024 @ 8:12pm 
my traders have less money with the mod and there is no config. What is this shit ?
Itsuji Hayashi 3 Thg09, 2023 @ 6:14am 
thanks petasav
Stuff Happens 5 Thg12, 2022 @ 7:43am 
Just some rando here, But, looking through the "code" on github, it litterally does exactly what the description says, it just updates the amount of silver the various traders have and creates an orbital trader that includes a bunch of crap, carte blanche. It has no runtime code, just def updates, and does not address trader or social skills at all. So, if I had to take a guess, either there is another mod doing something screwy or the base game adjusts the "difficulty" of the trade based on the amount of inventory and there is an overflow bug present.
axl 13 Thg11, 2022 @ 3:47pm 
Thanks for testing it and telling us it works! @Splatter Panda

Thanks for the advice @KiTarn. I finally know how to fix outdated mod tags :steamhappy:
Slavindro Glybjanski 4 Thg11, 2022 @ 5:53am 
can u make for new patch please <?
KiTarn 25 Thg10, 2022 @ 2:58pm 
Just have to edit About.xml and the mod menu will quit saying it's for an older version.
Splatter Panda 23 Thg10, 2022 @ 1:33pm 
works as-is in 1.4
VelxraTV 21 Thg10, 2022 @ 12:55pm 
Please update to 1.4