RimWorld
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Traders Have Money
   
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Mod, 1.1, 1.2, 1.3
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662.001 KB
15 MAR 2020 a las 0:10
25 JUL 2021 a las 18:48
13 notas sobre cambios ( ver )

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Traders Have Money

En 3 colecciones creadas por NECEROS
Immersion+ (1.2)
357 artículos
Vanilla+ (1.1)
196 artículos
The NECEROS Collection
58 artículos
Descripción
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything.




New silver changes
Neolithic traders: 800 to 4,000
Outlander traders: 4,000 to 10,000
Orbital traders: 10,000 to 100,000



The following orbital traders from mods are supported:

- EPOE
- Glitter Tech
- Industrialization
- Star Wars Factions
- Star Wars Outer Rim
- Star Wars JSD
- Misc. robots (and ++)
- Glitterworld
- Genetic Rim






Github: https://github.com/Neceros/TradersHaveMoney



Get help, Ask questions, Give suggestions:
[discord.gg]

My mods:


Like these mods? Support me so I make more:
[www.patreon.com]
[ko-fi.com]

MIT License; Copyright (c) 2020 Billy Barnes
Discusiones populares Ver todo (1)
4
23 DIC 2021 a las 7:13
Trader Def's For Adding Modded Orbital Traders
Bobdolemite
73 comentarios
NECEROS  [autor] 19 NOV 2024 a las 22:47 
a 4 year old mod from many expansions ago that hasn't been updated
Youtep 17 NOV 2024 a las 20:12 
my traders have less money with the mod and there is no config. What is this shit ?
Itsuji Hayashi 3 SEP 2023 a las 6:14 
thanks petasav
Stuff Happens 5 DIC 2022 a las 7:43 
Just some rando here, But, looking through the "code" on github, it litterally does exactly what the description says, it just updates the amount of silver the various traders have and creates an orbital trader that includes a bunch of crap, carte blanche. It has no runtime code, just def updates, and does not address trader or social skills at all. So, if I had to take a guess, either there is another mod doing something screwy or the base game adjusts the "difficulty" of the trade based on the amount of inventory and there is an overflow bug present.
axl 13 NOV 2022 a las 15:47 
Thanks for testing it and telling us it works! @Splatter Panda

Thanks for the advice @KiTarn. I finally know how to fix outdated mod tags :steamhappy:
Slavindro Glybjanski 4 NOV 2022 a las 5:53 
can u make for new patch please <?
KiTarn 25 OCT 2022 a las 14:58 
Just have to edit About.xml and the mod menu will quit saying it's for an older version.
Splatter Panda 23 OCT 2022 a las 13:33 
works as-is in 1.4
VelxraTV 21 OCT 2022 a las 12:55 
Please update to 1.4