安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題



















GD soooo many mods required for this game, I can't stand it. I appreciate the work of you modders so much.
A thermometer placed inside near a door, colonists would look at it and if they aren't equipped to handle whatever's outside, they won't go wandering around for a walk or whatever.
So you don't end up with this kind of situation:
"It's 0 degrees out, I don't have a jacket or warm hat or anything, but I'm just gonna go out here and go for a walk 'cause I need me some recreation! Who cares if I get hypothermia?"
I need more information on your building setup and how to recreate the issue. Have you tested without other mods that might interfere?
Also added the current temperature to the info-box as it seemed like a reasonable thing to show.
https://cdn.discordapp.com/attachments/546822932278673420/721194201986891826/unknown.png