RimWorld
1,298 oy
More Vanilla Turrets 1.1+
3
5
5
3
2
2
2
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Mod, 1.1, 1.2, 1.3, 1.4
Dosya Boyutu
Gönderilme
Güncellenme
991.965 KB
28 Şub 2020 @ 17:49
29 Eki 2022 @ 0:58
6 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
More Vanilla Turrets 1.1+

legodude17 tarafından 1 koleksiyonda
legodude17's RimWorld Mods
24 öğe
Açıklama
Version: 1.95
A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style.

Original by Marn, updated to 1.1 and 1.2 by legodude17.

I only made a couple very small changes to make it function in 1.1, all credit goes to Marn.

Thank you to Laarryy1234 for saving the 1.0 files. Their upload is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1864303676

Link to original mod (Alpha 17) for description: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=730528968

Turret Extensions patch by denty: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034220378

Known Issues:
Causes ancient danger to spawn empty?
Turrets more powerful than in 1.0 because vanilla turrets were nerfed
Devastator mortar doesn't need ammo

FAQ:
Q: Compatible with Combat Extended?
A: Yes, CE has built-in compatibility with this mod.

Please report any errors you encounter in the comments, log and screenshots would help greatly. Feature requests are also welcome, but they may be beyond my abilities.
Popüler Tartışmalar Tümünü Görüntüle (4)
6
30 Kas 2020 @ 9:19
Devastator Mortar Changes
legodude17
5
17 Ağu 2020 @ 3:22
Compatible with Combat Extended?
Drames
0
2 Ağu 2022 @ 3:58
Turret refuel multipliers are reversed.
DragonKing
193 Yorum
Xevion 28 Ağu 2024 @ 1:41 
Alternative 1.5 option that works with Van's Retexture + Combat Extended, because Zaljerem doesn't wanna do more than the copy+paste: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
V∆ŁĶẎŘĒΞ 2 Haz 2024 @ 3:11 
More Vanilla Turrets 1.1+ 1.5?
montanoc70 2 Haz 2024 @ 1:17 
1.5:steamthis:
名字有时候并不重要 8 May 2024 @ 21:11 
1.5 please
Nebula 29 Nis 2024 @ 19:18 
Code: if (this.Fillage != FillCategory.Full && this.passability == Traversability.Impassable && !this.IsDoor && base.BuildableByPlayer && !this.disableImpassableShotOverConfigError)
{
yield return "impassable, player-buildable building that can be shot/seen over.";
}
Error defs: VulcanCannonManned and VulcanCannon set <passability>Impassable</passability>
ozfresh 26 Nis 2024 @ 20:44 
Update pleeeesse!!!
radiox 18 Nis 2024 @ 14:08 
Begging 1.5 me lord
Lung 14 Nis 2024 @ 14:06 
Now I come here to beg for a 1.5 update.
:testttskldjfadhelpmeplz: