RimWorld

RimWorld

1,297 betyg
More Vanilla Turrets 1.1+
3
5
5
3
2
2
2
   
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Mod, 1.1, 1.2, 1.3, 1.4
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991.965 KB
28 feb, 2020 @ 17:49
29 okt, 2022 @ 0:58
6 ändringsnotiser ( visa )

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More Vanilla Turrets 1.1+

I 1 samling av legodude17
legodude17's RimWorld Mods
24 artiklar
Beskrivning
Version: 1.95
A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style.

Original by Marn, updated to 1.1 and 1.2 by legodude17.

I only made a couple very small changes to make it function in 1.1, all credit goes to Marn.

Thank you to Laarryy1234 for saving the 1.0 files. Their upload is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1864303676

Link to original mod (Alpha 17) for description: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=730528968

Turret Extensions patch by denty: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034220378

Known Issues:
Causes ancient danger to spawn empty?
Turrets more powerful than in 1.0 because vanilla turrets were nerfed
Devastator mortar doesn't need ammo

FAQ:
Q: Compatible with Combat Extended?
A: Yes, CE has built-in compatibility with this mod.

Please report any errors you encounter in the comments, log and screenshots would help greatly. Feature requests are also welcome, but they may be beyond my abilities.
Populära diskussioner Visa alla (4)
6
30 nov, 2020 @ 9:19
Devastator Mortar Changes
legodude17
5
17 aug, 2020 @ 3:22
Compatible with Combat Extended?
Drames
0
2 aug, 2022 @ 3:58
Turret refuel multipliers are reversed.
DragonKing
193 kommentarer
Xevion 28 aug, 2024 @ 1:41 
Alternative 1.5 option that works with Van's Retexture + Combat Extended, because Zaljerem doesn't wanna do more than the copy+paste: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
V∆ŁĶẎŘĒΞ 2 jun, 2024 @ 3:11 
More Vanilla Turrets 1.1+ 1.5?
montanoc70 2 jun, 2024 @ 1:17 
1.5:steamthis:
名字有时候并不重要 8 maj, 2024 @ 21:11 
1.5 please
Nebula 29 apr, 2024 @ 19:18 
Code: if (this.Fillage != FillCategory.Full && this.passability == Traversability.Impassable && !this.IsDoor && base.BuildableByPlayer && !this.disableImpassableShotOverConfigError)
{
yield return "impassable, player-buildable building that can be shot/seen over.";
}
Error defs: VulcanCannonManned and VulcanCannon set <passability>Impassable</passability>
ozfresh 26 apr, 2024 @ 20:44 
Update pleeeesse!!!
radiox 18 apr, 2024 @ 14:08 
Begging 1.5 me lord
Lung 14 apr, 2024 @ 14:06 
Now I come here to beg for a 1.5 update.
:testttskldjfadhelpmeplz: