RimWorld
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More Vanilla Turrets 1.1+
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Mod, 1.1, 1.2, 1.3, 1.4
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28 фев. 2020 г. в 17:49
29 окт. 2022 г. в 0:58
Обновлений: 6 (просмотреть)

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More Vanilla Turrets 1.1+

В 1 коллекции, созданной legodude17
legodude17's RimWorld Mods
Предметов: 24
Описание
Version: 1.95
A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style.

Original by Marn, updated to 1.1 and 1.2 by legodude17.

I only made a couple very small changes to make it function in 1.1, all credit goes to Marn.

Thank you to Laarryy1234 for saving the 1.0 files. Their upload is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1864303676

Link to original mod (Alpha 17) for description: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=730528968

Turret Extensions patch by denty: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034220378

Known Issues:
Causes ancient danger to spawn empty?
Turrets more powerful than in 1.0 because vanilla turrets were nerfed
Devastator mortar doesn't need ammo

FAQ:
Q: Compatible with Combat Extended?
A: Yes, CE has built-in compatibility with this mod.

Please report any errors you encounter in the comments, log and screenshots would help greatly. Feature requests are also welcome, but they may be beyond my abilities.
Популярные обсуждения Просмотреть все (4)
6
30 ноя. 2020 г. в 9:19
Devastator Mortar Changes
legodude17
5
17 авг. 2020 г. в 3:22
Compatible with Combat Extended?
Drames
0
2 авг. 2022 г. в 3:58
Turret refuel multipliers are reversed.
DragonKing
Комментариев: 193
Xevion 28 авг. 2024 г. в 1:41 
Alternative 1.5 option that works with Van's Retexture + Combat Extended, because Zaljerem doesn't wanna do more than the copy+paste: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
V∆ŁĶẎŘĒΞ 2 июн. 2024 г. в 3:11 
More Vanilla Turrets 1.1+ 1.5?
montanoc70 2 июн. 2024 г. в 1:17 
1.5:steamthis:
lol 10 мая. 2024 г. в 12:26 
名字有时候并不重要 8 мая. 2024 г. в 21:11 
1.5 please
Nebula 29 апр. 2024 г. в 19:18 
Code: if (this.Fillage != FillCategory.Full && this.passability == Traversability.Impassable && !this.IsDoor && base.BuildableByPlayer && !this.disableImpassableShotOverConfigError)
{
yield return "impassable, player-buildable building that can be shot/seen over.";
}
Error defs: VulcanCannonManned and VulcanCannon set <passability>Impassable</passability>
ozfresh 26 апр. 2024 г. в 20:44 
Update pleeeesse!!!
radiox 18 апр. 2024 г. в 14:08 
Begging 1.5 me lord
Lung 14 апр. 2024 г. в 14:06 
Now I come here to beg for a 1.5 update.
:testttskldjfadhelpmeplz: