RimWorld
1,298 rating
More Vanilla Turrets 1.1+
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Mod, 1.1, 1.2, 1.3, 1.4
Ukuran File
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991.965 KB
28 Feb 2020 @ 5:49pm
29 Okt 2022 @ 12:58am
6 Catatan Perubahan ( lihat )

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More Vanilla Turrets 1.1+

Dalam koleksi 1 dari legodude17
legodude17's RimWorld Mods
Item 24
Deskripsi
Version: 1.95
A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style.

Original by Marn, updated to 1.1 and 1.2 by legodude17.

I only made a couple very small changes to make it function in 1.1, all credit goes to Marn.

Thank you to Laarryy1234 for saving the 1.0 files. Their upload is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1864303676

Link to original mod (Alpha 17) for description: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=730528968

Turret Extensions patch by denty: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034220378

Known Issues:
Causes ancient danger to spawn empty?
Turrets more powerful than in 1.0 because vanilla turrets were nerfed
Devastator mortar doesn't need ammo

FAQ:
Q: Compatible with Combat Extended?
A: Yes, CE has built-in compatibility with this mod.

Please report any errors you encounter in the comments, log and screenshots would help greatly. Feature requests are also welcome, but they may be beyond my abilities.
Diskusi Populer Lihat Semua (4)
6
30 Nov 2020 @ 9:19am
Devastator Mortar Changes
legodude17
5
17 Agu 2020 @ 3:22am
Compatible with Combat Extended?
Drames
0
2 Agu 2022 @ 3:58am
Turret refuel multipliers are reversed.
DragonKing
193 Komentar
Xevion 28 Agu 2024 @ 1:41am 
Alternative 1.5 option that works with Van's Retexture + Combat Extended, because Zaljerem doesn't wanna do more than the copy+paste: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
V∆ŁĶẎŘĒΞ 2 Jun 2024 @ 3:11am 
More Vanilla Turrets 1.1+ 1.5?
montanoc70 2 Jun 2024 @ 1:17am 
1.5:steamthis:
名字有时候并不重要 8 Mei 2024 @ 9:11pm 
1.5 please
Nebula 29 Apr 2024 @ 7:18pm 
Code: if (this.Fillage != FillCategory.Full && this.passability == Traversability.Impassable && !this.IsDoor && base.BuildableByPlayer && !this.disableImpassableShotOverConfigError)
{
yield return "impassable, player-buildable building that can be shot/seen over.";
}
Error defs: VulcanCannonManned and VulcanCannon set <passability>Impassable</passability>
ozfresh 26 Apr 2024 @ 8:44pm 
Update pleeeesse!!!
radiox 18 Apr 2024 @ 2:08pm 
Begging 1.5 me lord
Lung 14 Apr 2024 @ 2:06pm 
Now I come here to beg for a 1.5 update.
:testttskldjfadhelpmeplz: