RimWorld

RimWorld

3,041 ratings
Empire
37
17
9
11
41
27
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Mod, 1.2, 1.3
File Size
Posted
Updated
22.159 MB
24 Feb, 2020 @ 11:27am
7 Oct, 2022 @ 1:33pm
158 Change Notes ( view )

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Empire

Description
Check this out for 1.4 (We're not affiliated, I just saw it in the comments)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017452577


This mod is now being run by the community rather than myself as an individual. I am not the one producing updates for Empire. For all technical support, go to the The Empire Discord[discord.gg] and post in #bug-reports

Known bugs may be documented in our Discord, the Wiki below, or in the known bugs discussion.
Visit the Wiki![rimworld-empire-mod.fandom.com]



Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.
Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.
Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.





  • Alpha Animals
  • Combat Extended
  • Genetic Rim
  • Witcher Monster Hunt
  • RimWar
  • SoS2


  • Real Faction Guest







  • Your Local Customer Support As stated above!



  • Shalax - Wrote the top description as well as the settlement's in-game descriptions


  • Allan
  • Danimineiro
  • Emp
  • Imperitor
  • MaoDetector


  • Oskar Potocki - Made all of the building art, new production icons, stat icons! Completely overhauled the Empire UI!
  • Erok031 - Made the faction trait icons as well as some of the flags!
  • Helixien - Made the awesome Banner and Art! - Helixien's Workshop
  • MaoDetector - Has made a good bit of faction flags!
  • Mitz - Helped make some of the early development art!
  • Turkler - Updated the building icons

Check this out for 1.4 (We're not affiliated, I just saw it in the comments)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017452577
Popular Discussions View All (122)
379
7 Nov, 2023 @ 8:06am
Bugs Or Glitches
Hagen Nutz
9
19 Jun, 2023 @ 1:03pm
How to manually force Rimworld mods to run on unsupported version of the game?
The Professor
12
18 Oct, 2022 @ 12:09pm
PINNED: Known Bugs and Fixes
Danimineiro
2,993 Comments
Azraile 26 Sep @ 11:38pm 
Any chance of getting a real update to 1.5? lol In the fork Road Builders faction trait don't work, and none of the modded biomes have anything but 1's for land features. Even alpha biomes which I know had better ones.
JessieFeathers 16 Aug @ 8:51am 
1.5?
DxNill 25 Apr @ 2:50am 
Someone has updated it for 1.5, hasn't been tested with Anomaly (yet)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3228396189&searchtext=empire
mr. bebra 21 Apr @ 11:56am 
A major bug a settlement with level 4 military lost to level 3 raiders causing a defence failure. I played on the custom 1.4 version with a couple of mods.
Thundercraft 13 Apr @ 9:25am 
There seems little point in continuing a discussion here since the maintenance and updating of this mod was taken over by someone else with a (Continued) version here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017452577

It has not been updated for 1.5 (yet), but it was updated for 1.4.
Грязный шиноби 13 Apr @ 4:48am 
эх прошла эпоха все умерли
Squaul 6 Nov, 2023 @ 6:48am 
I hope someone else take all theses juicy big scale and basics mods again because this is what the rim need !
MAGNVS MAXIMVS 6 Nov, 2023 @ 12:11am 
Bugged mod, when creating your empire, a random pawn who isn't even in your colony becomes leader, having a bug like this right at the beginning I prefer to describe. In short, abandoned and buggy mod, I don't recommend it.
Kendov 18 Aug, 2023 @ 4:46am 
are there any plans for an ideology compatibility patch, for example if your main ideology has a precept against cutting trees the settlements assigned to forestry lose happiness?
Lord Wahu 9 Aug, 2023 @ 2:44pm 
Someone did take over keeping the mod updated
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017452577