Serious Sam 3: BFE

Serious Sam 3: BFE

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Lava Golem Enemy Resource
   
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17.852 MB
1 dec, 2013 @ 19:08
31 aug, 2015 @ 18:45
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Lava Golem Enemy Resource

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*Now updated with the SSHD Lava Golem model and animations*

This pack comes with the Lava Golem enemy from SS1/SSHD.

They come in three different sizes. Each size has different health, damage and point values and they have two attacks. The first attack is that they throw lava rocks at you and the second attack is just a simple melee attack if they get near you. Additionally, both the Big and Large sized Lava Golems can duplicate if they get wounded at certain points. Basically, if you played/beaten SS1/SSHD before then you pretty much know what these guys are like.

Also, please note that this is an enemy resource, not a modification. This is for mappers who want to add some enemy variation in their maps.
24 kommentarer
MadMaxx13 24 apr, 2024 @ 17:01 
hi
Nikos 11 maj, 2016 @ 8:07 
does this mod needs jotn dlc?
artzpiip 24 aug, 2015 @ 2:27 
I've noticed that the apparent projectile splash damage radius for medium lava golems is much smaller than their true radius. This results me getting hit by then more often than necessary.
Biomechanoid  [skapare] 29 jul, 2015 @ 20:13 
Alright, did another update with the stats. They will not be able to keep firing their projectiles when they don't have sight of you anymore.
Biomechanoid  [skapare] 29 jul, 2015 @ 16:51 
Not really. They were kinda like that in HD aswell. As for the walls thing, you can tweak the FOV instance override and Sense range override values to a low value and set its Threat sensitivity to "Deaf" in the legged character entitiy properties to make them not detect you as easily.
[-:-]Harbinger 29 jul, 2015 @ 16:30 
Is it strange their more annoying now? They can still see through walls.
Mike Uchiha 28 jul, 2015 @ 12:11 
nice effect xD
Nevermore2790 28 jul, 2015 @ 1:59 
Thanks for the update Bio. :)
Biomechanoid  [skapare] 27 jul, 2015 @ 20:39 
New update has been released. This update replaces the old lava golem model with the one from SSHD. It also now uses the same animations from SSHD. This update also fixes the stats on the golems which should make them behave very similar to the ones in SSHD.
Spaghettacus 13 jul, 2014 @ 11:30 
I don't mean to hate but the animation is pretty awful.