Kenshi
Оценок: 243
Realistic Body Weight [Updated]
   
Наградить
В избранное
В избранном
Удалить
Размер файла
Добавлен
Изменён
74.445 KB
1 ноя. 2019 г. в 11:27
1 ноя. 2019 г. в 11:28
Обновлений: 2 (просмотреть)

Подпишитесь, чтобы загрузить
Realistic Body Weight [Updated]

Описание
This is an updated version of the Realistic Body Weight Mod. Weight has been upped again from 60kg to 77kg to reflect real world averages. That's 170lbs for Imperial measures. (Average weight of a human male is 197lbs. This gives us a bit of flex room since we're dealing with particularly fit or starving people frequently.) The base game has characters weighing in at a measly 30kg which is 66lbs.

For those of us in Imperial Lands: 1kg = 2.2lbs.

Why update now?

I want to make sure that the previous version doesn't conflict with the current version of the game. I'm not sure if it did or didn't, but better safe than sorry. So, I recreated the mod using the v1.0 FCS vs. the old v0.1 FCS.

If you still prefer the old mod it will still be up.
Комментариев: 20
Postal 18 сен. 2024 г. в 5:59 
no longer works for me
Bunthulhu 13 сен. 2023 г. в 0:47 
Does it calculate weight of female characters the same as male characters? Just wondering :dustwich:
CrumbleCat 6 июл. 2023 г. в 10:11 
Guy below me: If you google it, then the first result says 197, for USA. :P It varies according to country of course. I would think most people in kenshi are slightly underweight as well.
Comanglia 6 июл. 2023 г. в 9:40 
I’m calling bullshit on the average human male being 197lbs. Unless of course you look at only the USA which would might be close to the weight of the average UC noble.
Ren 23 мая. 2023 г. в 13:33 
Good mod, gave you an award for it. :LIS_butterfly:
Kowalth 25 дек. 2020 г. в 14:49 
Nice mod! Does this affect carrying animals? Cause you can fill a bull's backpack with 5 tons, carry him and you would have a 7Zip procedure there to transport a lot of stuff by exploting that flaw of the game.
Count Zero Interrupt  [создатель] 20 июл. 2020 г. в 15:57 
@just'cole111 It's a standard setting in the FCS, built in mod program. Sorry I don't know much more than that. I'm not very proficient with the program. This was just something that was bothering me.
Robotic Wizard 20 июл. 2020 г. в 13:17 
how did you edit how much they weigh? im very interested in doing some overhaul stuff and i'd like to know how i can edit the rules for ragdolls and such
Count Zero Interrupt  [создатель] 19 июл. 2020 г. в 19:25 
@Sturm-Falke101 Not that I've noticed. Many of the NPCs have a generous amount of strength by default.
Sturm-Falke101 19 июл. 2020 г. в 16:27 
Does this cause any problems for AI that carry a lot of bodies? IE Slavers and the formations being possibly broken up.