A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

591 arvostelua
Conquest: 1066 Campaign
7
2
9
4
4
6
3
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tunnisteet: mod, campaign
Tiedostokoko
Julkaistu
Päivitetty
1.049 GB
27.10.2019 klo 12.03
16.6.2023 klo 11.14
33 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Conquest: 1066 Campaign

Kuvaus
THE CAMPAIGN
Conquest is a new campaign set in the year 1066, Where ten factions vye for control of the British Isles after the death of King Edward the Confessor - which culminated in the Norman Conquest of England.

This mod is meant as a Free DLC for Thrones of Britannia, and does not change the underlying architecture. Conquest instead builds upon existing systems to create an entirely new era to enjoy. Because of the nature of the events of 1066, the campaign is set so that every turn is only two weeks, a span which - historically - was time enough to march troops from London to York.

Besides changing the positions of available starting factions, it also adds two Unique units to each faction that reflect their strengths in 1066. One is available at the game's start, while the second is unlocked at the end of their relevant upgrade chain. The Normans and Norse also each have a unique faction mechanic which can be read about below.

PLAYABLE FACTIONS

THE ENGLISH
WESTSEAXE | Faction Leader: King Harold Godwinson
MERCE | Faction Leader: Edwin, Earl of Merica

THE EASTERN NORSE
NORTHYMBRE | Faction Leader: Earl Morkere of Merce
THE NORMANS | Faction Leader: Williame le Batard

THE WESTERN NORSE
SUDREYJAR | Faction Leader: Echmarcach mac Ragnaill
NORDWEG | Faction Leader: Haraldr Hardrada

THE GAELS
MHUMHAIN | Faction Leader: Toirdelbach Ua Briain
CIRCENN | Faction Leader: King Máel Coluim mac Donnchada

THE BRITONS
GWYNEDD | Faction Leader: Bledynn ap Cynfyn Ua Briain
CUMBRIA | Faction Leader: Owain Foel

TRANSLATIONS OF THE MOD
FRENCH: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2492713786
KOREAN: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1925268695

CONTACT ME
The best way to reach me is through my Discord! Just pop into the modding channel and share your thoughts on the mod! https://discord.gg/g7JNtdq


THANKS AND RECOGNITIONS
This mod would not have been possible without the help and advice of DrunkFlamingo and AmericanCaesar. It utilizes several assets from their mods. Please check out their amazing Shieldwall Mod - as well as the Immersive Shields and Armies collection. The scripting in this game was created by DETrooper of 1212 Kingdoms Mod for Attila. He's a true gentleman and deserves nothing but wonderful things in life.

SHIELDWALL
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1747012157

IMMERSIVE SHIELDS AND ARMIES
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1499836218&searchtext=

And many of the amazing art assets are drawn from Aguirre and Swiss Halberdier's Unit Project
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545395784

And finally a few files are pulled from Medieval 1212 for Attila! Shew. Man that's alot of typing.
Suositut keskustelut Näytä kaikki (9)
8
19.5.2021 klo 10.27
Bug reports
Jor McBeath
7
5.5.2021 klo 17.00
Uí Ímair Warriors
Kamsta99
6
28.11.2024 klo 8.46
Faction and Unique Units Overview
Bonsai
918 kommenttia
Bonsai  [tekijä] 14.9. klo 4.55 
@Crumb You can. They are the Normaunds under Western Norse. If you are using any mods that add additional units, or edit starting positions they will cause a mod conflict.
Crumb 2.9. klo 23.11 
You can't play as the Normans?
Bonsai  [tekijä] 2.9. klo 19.10 
@Swinky 24tpy as its simulating a very short time period around the Norman Conquest.
Swinky 29.8. klo 17.29 
is this 12tpy or the standard 4?
azaris 17.5. klo 6.27 
How can I change the faction flags in battle? The Normans are 100% indistinguishable from the West Saxons?
Bonsai  [tekijä] 25.3. klo 7.56 
@maximaniac Legitimacy is unchanged from the base game.
maximaniac 21.3. klo 17.04 
is the legitimacy fixed for the irish in this mod ?
Chaboiassassins 11.3. klo 10.29 
is there a population system
Ostrogoth2299 6.3. klo 20.32 
To the Kingdom of Mide then? I just tried to make a muti-faction campaign for attila for example and there would be a 193 hour long loading queue and i know that's not suppose to happen. would you know why it might have abnormal loading times or?
Bonsai  [tekijä] 6.3. klo 12.11 
@ostrogoth2299 You would assign all Ireland cities and provinces to a single faction.