A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

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Conquest: 1066 Campaign
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Tags: mod, campaign
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1.049 GB
27 okt 2019 om 12:03
16 jun 2023 om 11:14
33 wijzigingsnotities (weergeven)

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Conquest: 1066 Campaign

Omschrijving
THE CAMPAIGN
Conquest is a new campaign set in the year 1066, Where ten factions vye for control of the British Isles after the death of King Edward the Confessor - which culminated in the Norman Conquest of England.

This mod is meant as a Free DLC for Thrones of Britannia, and does not change the underlying architecture. Conquest instead builds upon existing systems to create an entirely new era to enjoy. Because of the nature of the events of 1066, the campaign is set so that every turn is only two weeks, a span which - historically - was time enough to march troops from London to York.

Besides changing the positions of available starting factions, it also adds two Unique units to each faction that reflect their strengths in 1066. One is available at the game's start, while the second is unlocked at the end of their relevant upgrade chain. The Normans and Norse also each have a unique faction mechanic which can be read about below.

PLAYABLE FACTIONS

THE ENGLISH
WESTSEAXE | Faction Leader: King Harold Godwinson
MERCE | Faction Leader: Edwin, Earl of Merica

THE EASTERN NORSE
NORTHYMBRE | Faction Leader: Earl Morkere of Merce
THE NORMANS | Faction Leader: Williame le Batard

THE WESTERN NORSE
SUDREYJAR | Faction Leader: Echmarcach mac Ragnaill
NORDWEG | Faction Leader: Haraldr Hardrada

THE GAELS
MHUMHAIN | Faction Leader: Toirdelbach Ua Briain
CIRCENN | Faction Leader: King Máel Coluim mac Donnchada

THE BRITONS
GWYNEDD | Faction Leader: Bledynn ap Cynfyn Ua Briain
CUMBRIA | Faction Leader: Owain Foel

TRANSLATIONS OF THE MOD
FRENCH: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2492713786
KOREAN: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1925268695

CONTACT ME
The best way to reach me is through my Discord! Just pop into the modding channel and share your thoughts on the mod! https://discord.gg/g7JNtdq


THANKS AND RECOGNITIONS
This mod would not have been possible without the help and advice of DrunkFlamingo and AmericanCaesar. It utilizes several assets from their mods. Please check out their amazing Shieldwall Mod - as well as the Immersive Shields and Armies collection. The scripting in this game was created by DETrooper of 1212 Kingdoms Mod for Attila. He's a true gentleman and deserves nothing but wonderful things in life.

SHIELDWALL
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1747012157

IMMERSIVE SHIELDS AND ARMIES
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1499836218&searchtext=

And many of the amazing art assets are drawn from Aguirre and Swiss Halberdier's Unit Project
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545395784

And finally a few files are pulled from Medieval 1212 for Attila! Shew. Man that's alot of typing.
Populaire discussies Alles weergeven (9)
8
19 mei 2021 om 10:27
Bug reports
Jor McBeath
7
5 mei 2021 om 17:00
Uí Ímair Warriors
Kamsta99
6
28 nov 2024 om 8:46
Faction and Unique Units Overview
Bonsai
923 opmerkingen
Bonsai  [auteur] 24 okt om 21:09 
@heX_ Go east conquer and hold Kent. Send a party west to raid outlying villages but don't try to them. Harold Godwinson will show up to fight soon, beat him. Then prepare to run out of supplies and downscale your army as needed.
heX_ 24 okt om 17:25 
My god the Normans are incredibly difficult to play as. If you want to expand from the initial one village, you have to go to war against 4 factions at the same time (West Seaxe and their allies). If you do it, you have to quickly blitz through them in 25 turns and get as much land as possible, because after those turns - you will severely go into debt and famine. Insane start haha. What's the tactic to succeed with them?
Bonsai  [auteur] 23 okt om 10:16 
@leitoheartgram It is likely the problem is the English localization file. The names may only appear in the English language version of the game settings.
leitoheartgram 23 okt om 3:58 
Hi. the names of many characters dissapears, i already reed in other coment that is a problem solved deleted something haha but i dont know how to do it. sorry for my english. how could we solve it?
Death1565 19 okt om 16:24 
Hi i notice with the Norman miles bodyguard unit they are weilding great dane axes which I though was weird for a cavalry unit. Just thought you should know
Bonsai  [auteur] 14 sep om 4:55 
@Crumb You can. They are the Normaunds under Western Norse. If you are using any mods that add additional units, or edit starting positions they will cause a mod conflict.
Crumb 2 sep om 23:11 
You can't play as the Normans?
Bonsai  [auteur] 2 sep om 19:10 
@Swinky 24tpy as its simulating a very short time period around the Norman Conquest.
Swinky 29 aug om 17:29 
is this 12tpy or the standard 4?
azaris 17 mei om 6:27 
How can I change the faction flags in battle? The Normans are 100% indistinguishable from the West Saxons?