Arma 3
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Exploding Objects
   
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Data Type: Mod
Tamaño
Publicado el
Actualizado el
61.498 KB
30 SEP 2019 a las 12:03
12 ABR 2020 a las 18:08
2 notas sobre cambios ( ver )

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Exploding Objects

Descripción
Adds destruction effects to various flammable related Eden objects:

Barrels
Gas tanks
Gas cylinder
Fuel canister
Transfer Switch
Power Generator
Large rusty cistern
Portable Generator
Railway Car Tanker

Object destruction is based on three factors:

Size of object,
Distance from object,
Calibre of weapon fired.

Search for "EO Exploding Objects" in the Asset Browser.
97 comentarios
EO  [autor] 22 JUN a las 22:28 
@Lady Inquisitor

All good. :steamthumbsup:
Lady Inquisitor 22 JUN a las 19:23 
Hey I added this mod to that same modset that I mentioned in your animals module mod using the same permission -- if you wish for me to take it down I can do so immediately!
LEE O C 29 ENE a las 12:39 
no worries, thanks mate
EO  [autor] 28 ENE a las 14:36 
It's most likely a mod conflict, it happens, main thing is it works with vanilla Arma. ;-)
LEE O C 28 ENE a las 10:59 
haha is ace the problem yeh? wanted to blow up some alien eggs next to them haha
EO  [autor] 28 ENE a las 10:50 
@LEE O C

Then don't use ACE or something..:steamthumbsup:
LEE O C 28 ENE a las 8:41 
mod not work with ace or something? just disappear when shot
Phenosi 3 NOV 2024 a las 13:02 
@EO
Yep, I got narrow it down to specially the metal barrel being down with my modset, but that might be because of said conflict, dont worry about it for now; I will try some clean tests to see what is actually going on.
EO  [autor] 3 NOV 2024 a las 12:33 
@Phenosi

I have no idea without seeing your mod list, but given I can't replicate your error after testing the mod on it's own in a MP environment then I can only surmise it's something on your end.
Sorry I can't be any more helpful.
Phenosi 3 NOV 2024 a las 12:22 
@EO
I am yes, are there any known mods that could be causing a conflict?