Cities: Skylines

Cities: Skylines

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Surface Network
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Assets: Road
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966.801 KB
2019年9月29日 6時30分
2019年11月30日 3時37分
4 項目の変更履歴 ( 表示 )

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Surface Network

解説
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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86 件のコメント
Rolf Schneider 4月5日 18時55分 
Oh,it‘s work!
RedVelocity 1月13日 7時27分 
Hi, will we get IMT or everyone has moved on to CS2?
Theooutthedore 1月2日 8時54分 
Time flies eh, still no IMT?
eons Luna 2024年1月25日 1時37分 
Any chance this will be updated to work with Intersection Marking Tool?
Theooutthedore 2023年8月17日 9時54分 
@大猫 any updates on this work?
neinnew/네인  [作成者] 2023年6月15日 22時38分 
@大猫 Yes, it's okay
大猫 2023年6月15日 19時50分 
네인 | neinnew:I have been using the Surface Network you created, but unfortunately, this network cannot achieve more functions of IMT. Due to the continuous improvement of IMT, when can we release the sidewalk version of Surface Network. This allows for the use of IMT to achieve more possibilities. If you are too busy. Can I publish it? This requires your consent.
Musharaf 2023年3月6日 2時49分 
Hi, since latest update (financial district) some assets are activate in game despite I deactivated them in asset manager. Surface network are ones of these. No matter which network I activate in game are acitvated all. Does anyone know where is the problem?
oborozuki 2022年12月27日 5時26分 
Found the issue, not enabled in load order mod
oborozuki 2022年12月26日 17時16分 
Same problem as @gerdevil. Did anyone find a solution?