Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Alternatively you could just remove the backpack from the game in the fcs and resize the bolts.
I had this weird encounter in the swamp once where a bunch of Bone Bandits encountered three Trashers, were demolished by them, and then those Thrashers were demolished by Blood Spiders, and then those Blood Spiders were demolished by more Bone Bandits. Was like "wtf is going on XD?!" at the end of it all.
@Frigid Moth - that sounds like it might be a weird mod conflict you and Millennial Scout are having. The easiest fix would be to make a quick mod in FCS. Add Thrasher mod to "mod" folder in Kenshi.exe directory, make sure the folder is has the exact same name as the .MOD file > Open FCS > Select Thrasher mod and "create new mod", make it something like "pick up Thrasher patch" or w/e > go to "Races" > select Thrasher race > in the options for the race, you should see an option on the left hand side that says something like "Is carriable" or "Is able to be carried", and switch it from false to true. That should be it. Then put it after Thrasher mod in your load order. I had to do the same thing for Ancient Empire Samurai when I wanted to recruit an army of super soldiers lol. Hopefully this helps.