Kenshi
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DZ Style Armor
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239.404 MB
15 sep 2019 om 14:48
27 okt 2024 om 10:10
79 wijzigingsnotities (weergeven)

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DZ Style Armor

Omschrijving
Dizzy's clothes from GGXX and GGXrd.

These clothes are unlocked with research.
The tail & wings are possessed by below persons.
-> Bugmaster, Ells, Phoenix, Cat Lon, Tinfist, Esata
-> Iyo, Eyegore, Tengu, Lady Kana

Also, this mod
- Adds a new slaver faction.
- Adds campaigns of them.
- Adds a town of them in Grayshelf.
(It locates on the top of a mountain in Grayshelf. Player can climb it clicking some objects)
- Adds buildings which can be enabled with some research.

*Note
This is my first modeling and there may be some problems. But I'm not sure if I will fix them. Also, please take backups just in case.
78 opmerkingen
Tennosuke  [auteur] 10 mrt om 1:15 
@kawagutikaiji
I don't know. I have not added any buildings and characters for this 1〜2 years to the Grayshelf base. And no specific mod reported incompatible.
kawagutikaiji 9 mrt om 20:46 
It started crashing when I got close to the Grayshelf base. Could it be conflicting with mods like "A Forgotten World"?
It didn't crash when I installed it a long time ago, so do you know of any mods that are incompatible with it?
Tennosuke  [auteur] 25 dec 2024 om 20:12 
I referred some vanilla slave AIs for enslaved characters that are like so. For E.T. faction, I have not added pacifiers, so if u need to recover the relation, please use the game import function.
Pineapple 25 dec 2024 om 18:56 
I think i figured out whats been going wrong. When a character E.T enslaved is autohauled out of my base due to being seen as their original faction not as a slave, the E.T. sees it as me trying to run off with their slave, hence becoming hostile.
Pineapple 25 dec 2024 om 17:23 
Hey the erotic terrorists keep on becoming my enemy and i dont know why. Is their something I'm doing wrong? As a side note npcs that are enslaved by them don't seem to have their ai changed, and run away or attack my squad depending on their original goals.
Brother Azkaellon 27 nov 2024 om 3:02 
No problem, thanks for letting me know. yeah I use his mod. Too lazy to prune it myself :)
Tennosuke  [auteur] 26 nov 2024 om 3:38 
@Brother Azkaellon
Sorry, but I have no plan of separated mods now. FYI, @T-bag said to make a separated mod. But it seems not include the latest building(ShowaHotelA).
Brother Azkaellon 25 nov 2024 om 23:16 
That building though! ornate...any chance you can release the building pack seperate?
HeavyZeroDotoy::FN Five-SeveN 11 okt 2024 om 9:01 
@Tennosuke
I wish there option for them to stay without enslave or eat my prisoner lol but thanks!
Tennosuke  [auteur] 10 okt 2024 om 21:12 
@HeavyZeroDotoy::FN Five-SeveN
Talk to them. There is an option to ask them to go home. Even if they leave from your base. Their visit occur every 30 days.