Total War: WARHAMMER II

Total War: WARHAMMER II

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High/Dark Elves Artillery Pack
   
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タグ: mod, Units
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445.213 KB
2019年9月6日 16時44分
2020年8月31日 11時13分
7 項目の変更履歴 ( 表示 )

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High/Dark Elves Artillery Pack

解説
Hi Everyone!

This Mod adds 2 new artillery units to both the High Elves and the Dark Elves unit roster:
The Phoenix Claw Bolt Thrower and the Dragon Claw Bolt Thrower for the High Elves along with
The Black Ark Bolt Thrower and the Khaine's Fury Bolt Thrower for the Dark Elves.

The High Elves Bolt Throwers:

Both Units look identical to the standard eagle claw bolt thrower, however they fire magical bolts that explode on impact and lack the ability to change their fire mode.

Firing 3 bolts at once, the Phoenix Claw Bolt Thrower is fairly similar to the Helstorm Rocket Battery of the Empire. It trades better accuracy and rate of fire for less armor-piercing damage and explosion radius. It excels at disrupting large crowds of enemy infantry and can do quite a lot of damage vs lightly armored targets.

The Dragon Claw Bolt Thrower uses powerful bolts of high magic looking similar to those fired by upgraded towers in the elven cities. It has a good amount of armor-piercing damage, a huge anti-large bonus and a relatively strong explosion to deal with enemy infantry. Combined with high accuracy and average range it is a well-rounded, though pretty expensive top tier artillery piece. However it pays for these strengths with a relatively low rate of fire and a really low hp pool, making it vulnerable to enemy artillery and spells.

The Dark Elves Bolt Throwers:

The Black Ark Bolt Thrower is the equivalent of the Phoenix Claw Bolt Thrower. It has a leadership debuff, but overall less damage and a smaller explosion radius. When used against weak enemy infantry, it can rout the first units before the main battle has even started!

The Khaine's Fury Bolt Thrower is the top tier artillery unit for the Dark Elves and very similar to the Dragon Claw Bolt Thrower. It has worse accuracy, reload time and explosion damage, but it can apply the madness of khaine debuff! It really shines in the main phase of the battle, when it can quickly send already hurt units into rampage.


The Mod is compatible with Radious Overhaul, and generally should not cause compatibility issues. However, let me know if you run into any problems!

Now everything that's left to say is I hope you have fun playing with the new artillery pieces! Feel free to let me know your thoughts and suggestions aswell as any problems you might encounter while playing!


Work in progress:
- Custom unit cards


SFO-balanced submod made by Chapter Serf available here!
For those of you who are interested, check out my other Mod: Wood Elves Artillery Pack!

Special Thanks to:
Cryswar for his awesome Modding Guides
Agemouk for his Tomb Kings Unit Mods!
Chapter Serf for investing the time to make a balanced submod for SFO!
63 件のコメント
Kharn the Bloody 2023年8月5日 16時11分 
Any chance of someone picking this up and updating? I'd assume any update would last forever since CA has moved on to WH3. Also please update the SFO version if anyone takes up this challenge. Happy gaming all.
forever alone 2022年11月28日 14時10分 
can u transfer to wrh3?
SteelBlood 2022年10月9日 0時05分 
Wanted to let you know I added a tweaked version of one your units in my Wh3 mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873068266 , let me know if you want me to change that. Great units, thanks for the idea!
Silver Raven 2022年9月25日 9時15分 
Any chance for a Warhammer 3 version of this mod?
Samonasuke 2022年6月6日 21時12分 
Are these lore appropriate? (just curious, trying to add lore friendly units to rosters)
Ghost6839 2022年6月2日 7時54分 
does it work with radious mod?
Fake Faker 2021年8月18日 5時30分 
doesn't look like there's an update coming, still works on custom battles but no way to spawn them on campaign
Volijay 2021年5月18日 17時30分 
Doesn't work for Imrik/Knights of Caledor. UPDATE PLZ
Songardis 2021年1月11日 21時10分 
any update coming?
zerinp 2020年12月16日 12時48分 
good mod, needs update.