Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
Thanks for letting me know about that dependency. Of course it shouldn't be like that. Somehow when i made the dependencies for that loco the workshop decided to link them backwards too, i have missed this one when fixing it.
Now, this mod basically does exactly the same thing as the normal Rail Mod bogies, it just makes them have another model and float on different heights. Blueprints also do not add their dependencies automatically, you just cannot paste them if you're missing mods.
That being said, with how unstable any mechanical things are in multiplayer currently, it is a bad idea in general to use trains in MP as it is pretty normal for them to fall apart and desyncronise constantly.
If the problem is still occuring now that i removed the dependency, please feel welcome to join the linked discord so it'll be easier to try to solve the issue.