Arma 3
Ocen: 138
Majan
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Data Type: Mod
Mod Type: Terrain
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Zamieszczono
206.465 MB
5 sierpnia 2019 o 2:32
1 lista zmian ( zobacz )
W 1 kolekcji stworzonej przez Sanchez milsim [=ΛLPHΛ=]
Sanchez Milsim's Maps
Przedmioty: 3
Opis
Size: 4096x4096

Mods:

-LYTHIUM (requires JBAD but MAJAN not)
-CUP Terrains Core

Thanks to:
-Silola for XCAM.
-[CORP] zgmrvn & [CORP] Hashlych for Surface Painter.
-Snake man for guides on PMC Tactical.
-Temppa for answer my questions and usefull help.


Description:

Majan is a new terrain inspired by the usual desert lost cities in the Middle East, with hundreds of tracks coming from all directions and remote wall-mounted complexes around it, as well as business centers and industrial complexes related to oil. The real location is Bir Moghrein in Mauritania, but map is not inspired by the actual location.

It is the perfect scenario to put into practice the knowledge of MOUT and CQB, due to its narrow streets and its 100% practicable buildings inside the big city. Driving will also be a skill that must be kept in mind when driving on dirt and sand tracks, it is sliding terrain and it is easy to lose control.

I have used the buildings of CUP, Arma 3, some of Tanoa, but above all the excellent pack of houses that includes the LYTHIUM map of the FFAA team. Those of us who have been playing the saga for years believe that we value a lot when we enter new buildings and do not know its interior, this is what has been sought using this type of buildings.

Another detail that I think was not included in any map of the ARMA saga are the signs and street names. In urban surroundings it is difficult to transfer coordinates and a good way can be to see the signs and transmit by radio: "I am at the crossroads of MINHA and ALAISHAB streets", and then you look into your map and find this crossroads. Custom advertising has also been included.


https://squadalpha.es/

https://twitter.com/SquadALPHA_ES
Komentarzy: 63
Sanchez milsim [=ΛLPHΛ=]  [autor] 28 października 2021 o 9:34 
No Ray, Majan requires only Lythium_casas.pbo and is not standalone mod. If you want for your internal use can make your own mod only for private use. ASAP i want to do a JBAD version, replacing all assets with JBAD assets.
Corporal Ray Person 28 października 2021 o 4:11 
Hey man, is there a possibility the Lythium can be removed as a dependency and be replaced with just Jbad?
Son of CYLON 26 października 2021 o 13:06 
HO !! Ok ?? I thought it was due to a sand storm 😁
Sanchez milsim [=ΛLPHΛ=]  [autor] 26 października 2021 o 10:00 
Thanks for feedback Zak. I will fix it soon.
Zak 26 października 2021 o 3:08 
Great map, but just a heads up, all the paved roads seem to have been replaced by dirt/sand roads in the city itself. Probably due to a dependency update
Son of CYLON 7 października 2021 o 6:56 
@rhnexusii
Yes I have had that problem before !
It's all due to your temporary memory ( the amount of RAM )
Why I can explain that? Is while I played once it started to overbooked the memory of my PC while in missions the enemy was pilling up more and more and started to do as your problem, meanwhile having only 8 Gb on my Pc wasn't enough to handle the adding data ingame.
Also watch out to have enough free space on anything elses on your PC , SSD or HDD 😉
Black 18 maja 2021 o 14:18 
It really is Aquarius. It is one of the best I've ever played. It is a good balance between performance and details. The only negative point I see is that it doesn't have much grass. :)
Sanchez milsim [=ΛLPHΛ=]  [autor] 15 maja 2021 o 0:12 
Many thanks Aquarius for your comment!! Enjoy!!
Aquarius 14 maja 2021 o 12:23 
This map is a masterpiece. I have been playing it extensively, and the more I get familiar with it, the more I realize how extremely well-balanced and well-designed it is. It is an excellent map for realistic multi-player battles. The mix of industrial areas, older and newer city areas, and areas for maneuvering are extremely useful and well laid out. Thank you to the creators for all your attention to detail.
Sanchez milsim [=ΛLPHΛ=]  [autor] 6 kwietnia 2021 o 12:40 
[TLS] Commander A9. You can do it youself. Create a new mod folder only with file ffaa_casas_af.pbo and ffaa_casas_af.FFAA_Ama3.bisign. Only these two files needed of Lythium dependency. I suggest to creators of map to place buildings in separate mod of lyhium. But they didnt. Im not going to do it, without they allowed, you know. In our clan we do it with separated buildings mod, only for internal use. Thanks for feedback,