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Een vertaalprobleem melden
Listen the Cut Res Efficiency is garbage as it is for vanilla, either that or a lot of modders suck at effectively using it. A really simple example is a piece of Masterwork light leather armor with 90% cut res, but 0% Cut res efficiency? Basically useless, in my experience I'll have a character with stats 35-40+ all round use, let's say torso armor with those stats, 100% coverage on chest, but still gets one shot chest shot by a Red Spider, that's ludicrous. If the system is that broken I'd rather not have it at all.
all it had to be was a certain amount resisted fully, a certain amount converted to blunt, pass it to next layer. how did they mess it up so bad?