Garry's Mod

Garry's Mod

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PAYDAY 2: Animations
   
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素材类型: 插件
插件类型: 服务器内容
插件标签: 影视, 风景
文件大小
发表于
更新日期
42.718 MB
2019 年 6 月 13 日 下午 9:13
2024 年 7 月 6 日 上午 7:49
15 项改动说明 ( 查看 )

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PAYDAY 2: Animations

在 Shadow Bonnie (RUS) 的 2 个合集中
PAYDAY 2 Content
38 件物品
PAYDAY 2: Default addons to create custom PD2
25 件物品
描述
Addon contains exported most of the animations of cops and players from PAYDAY 2. I managed to extract and adapt it to gmod player skeleton. Many thanks to PAYDAY 2 community that published the known information about game animation format.

Animations include:
- Combat and passive poses for holding rifle, pistol and akimbo weapons.
- Idle, walking, running, sprinting, crouch idle, crouch walking, crouch running animations.
- Reloading and range shooting animations.
- Unique bulldozer and shield sets of poses and gestures.
- Death and taking damage animations from different sides (front, back, left, right) considering different crouching state.
- Special payday 2 gestures like 'come here', 'point', 'halt', 'arrest', melee knockback while holding weapon, medic gesture and other.
- Surrender and bleedout animations, including enter to and exit from looping animations.
- Cloaker melee attack and jump animations.

Using these animations:
For players, you can use the xdR replacement. It replaces the default gmod player animations with the generic animations from payday 2. You can download it here.
For developers, you can use animations .mdl files to add $includemodel to .qc file of your model to add animations to it. Then you can use various ACT_PD2_* activities to play the desired animation.

All animations binded to custom ACT_PD2_* activities. So if you want to play 'point' gesture in code, you can use ACT_PD2_RIFLE_POINT_GESTURE activity.

There are 4 version of animations:
- models/payday2/pd2_new_anm.mdl - Contains pd2 animations only, so it will not replace the default gmod animations. Add it using $includemodel to just add animations for usage from code.
- models/payday2/pd2_anm.mdl - Contains pd2 animations and replaces player animations with the generic pd2 animations. Use this to additionaly replace default animations.
- models/payday2/pd2_bulldozer_anm.mdl - Contains pd2 animations and replaces player animations with the bulldozer animations. Use this to additionaly replace default animations.
- models/payday2/pd2_shield_anm.mdl - Contains pd2 animations and replaces player animations with the shield animations. Use this to additionaly replace default animations.

Technically, you can use only pd2_new_anm.mdl if you want use it from code and avoid conflicts. Other .mdl files added to backward compatibility with old version of animations.

If you want use old alpha animations from previous version of addon, these animations now postfixed with '_old'. So old version of animation file that replaces player animations will be pd2_anm_old.mdl.
热门讨论 查看全部(2)
4
2024 年 8 月 5 日 下午 10:29
Гайд по установке
MoistCr1tikal
0
2024 年 7 月 7 日 下午 1:53
置顶: List of activities to which animations are bounded
Shadow Bonnie (RUS)
92 条留言
wλve 8 月 15 日 上午 8:02 
don't even need xdr
wλve 8 月 15 日 上午 8:01 
they already replace player animations, so if you use PAC3 you can take the models and use them for yourself :wolf:
PotPam 7 月 7 日 上午 8:37 
These replacing combine animations would be pretty neat
Spas 12 Automatic shotgun 6 月 12 日 上午 8:06 
what map and what is the swat model in first pic ?
baccabab 5 月 3 日 上午 9:39 
Почему анимация удерживания МП7 выглядит как удерживание пистолета?
почему бег назад выглядит так криво?
Raven 5 月 2 日 上午 6:48 
can u add a feature that can disable the death animations pls thank u
Farranor 1 月 22 日 下午 7:20 
can you replace only the weapon animations? e.g. vanilla animations but with pd2 reloads and holdtypes.
Dangolin| 1 月 12 日 下午 3:01 
how do you use the hurt animations and the downed animations and the other idle animations when holding weapons
susina_busina19 2024 年 8 月 4 日 上午 11:53 
Помогите скиньте готовый файл анимаций,а то я нечего не понел
Shadow Bonnie (RUS)  [作者] 2024 年 7 月 7 日 上午 5:05 
Removed only replacement of default, added pd2 animations still there, but for using it should be used lua code for replacing default activities with pd2 activities.