Kenshi
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Iron Skimmer Simple Ver.
   
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28 мая. 2019 г. в 22:08
19 июл. 2020 г. в 3:03
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Iron Skimmer Simple Ver.

В 3 коллекциях, созданных ikahurula
Ikahurula's MOD (NOT MODPACK)
Предметов: 66
Ikahurula's modpack
Предметов: 38
Ikahurula's Race MOD
Предметов: 15
Описание
Add Iron Skimmer

The moving speed is a bit faster and stronger than the Iron Spider, but the endurance of the foot is less.

It occasionally occurs in the same place as the Iron Spider's habitat.

Rarely is there a Iron Skimmer carrying a barrel on his back. There is junk in the barrel.


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1755126884
This is a version that you can add Iron Skimmer to your group. You will need TameBeasties, but you won't need Iron Skimmer Simple Ver.
Комментариев: 39
DOG 27 дек. 2024 г. в 6:03 
@ ikahurula Thank you so much!
ikahurula  [создатель] 27 дек. 2024 г. в 4:42 
@DOG You may do it.
DOG 27 дек. 2024 г. в 4:03 
@ ikahurula Good afternoon !
I see your work on skeletons and robotic animals very often, so as not to take up your time, I can ask you for permission to introduce them into my mod. Robotic Fauna
Thank you !
translate DeepL
Heavy lobotomy 5 ноя. 2024 г. в 11:38 
Iron roaches are EVIL
I love it
MrMcGreedy 11 авг. 2024 г. в 20:59 
Absolutely awesome mod, they do make the deadlands/iron spider zones a little more dangerous because of their speed (25kmh?) but only travel solo or in pairs of two from my experience. Better loot and they make ruin exploration feel fresh.
ikahurula  [создатель] 17 мая. 2024 г. в 12:34 
@Cokonov No problem.
Cokonov 16 мая. 2024 г. в 6:33 
May I integrate it into my Kenshi mod?I really like the mod you made.
Farbott 16 фев. 2024 г. в 22:50 
holy fuck these things have some ridiculously high damage as ruin guards
ikahurula  [создатель] 10 ноя. 2022 г. в 15:54 
@The Fork Microwaver No problem.
Canadianeurysm 9 ноя. 2022 г. в 17:53 
Hello, I'm developing an overhaul for Kenshi, could I internally load this mod into my overhaul with credit to you? I won't be loading it as a Steam Dependency, I'll be loading it inside of my mod similar to how Genesis handles things.