Kenshi
256 beoordelingen
Iron Skimmer Simple Ver.
   
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3.096 MB
28 mei 2019 om 22:08
19 jul 2020 om 3:03
18 wijzigingsnotities (weergeven)

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Iron Skimmer Simple Ver.

In 3 verzamelingen van ikahurula
Ikahurula's MOD (NOT MODPACK)
66 items
Ikahurula's modpack
38 items
Ikahurula's Race MOD
15 items
Omschrijving
Add Iron Skimmer

The moving speed is a bit faster and stronger than the Iron Spider, but the endurance of the foot is less.

It occasionally occurs in the same place as the Iron Spider's habitat.

Rarely is there a Iron Skimmer carrying a barrel on his back. There is junk in the barrel.


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1755126884
This is a version that you can add Iron Skimmer to your group. You will need TameBeasties, but you won't need Iron Skimmer Simple Ver.
39 opmerkingen
DOG 27 dec 2024 om 6:03 
@ ikahurula Thank you so much!
ikahurula  [auteur] 27 dec 2024 om 4:42 
@DOG You may do it.
DOG 27 dec 2024 om 4:03 
@ ikahurula Good afternoon !
I see your work on skeletons and robotic animals very often, so as not to take up your time, I can ask you for permission to introduce them into my mod. Robotic Fauna
Thank you !
translate DeepL
Heavy lobotomy 5 nov 2024 om 11:38 
Iron roaches are EVIL
I love it
MrMcGreedy 11 aug 2024 om 20:59 
Absolutely awesome mod, they do make the deadlands/iron spider zones a little more dangerous because of their speed (25kmh?) but only travel solo or in pairs of two from my experience. Better loot and they make ruin exploration feel fresh.
ikahurula  [auteur] 17 mei 2024 om 12:34 
@Cokonov No problem.
Cokonov 16 mei 2024 om 6:33 
May I integrate it into my Kenshi mod?I really like the mod you made.
Farbott 16 feb 2024 om 22:50 
holy fuck these things have some ridiculously high damage as ruin guards
ikahurula  [auteur] 10 nov 2022 om 15:54 
@The Fork Microwaver No problem.
Canadianeurysm 9 nov 2022 om 17:53 
Hello, I'm developing an overhaul for Kenshi, could I internally load this mod into my overhaul with credit to you? I won't be loading it as a Steam Dependency, I'll be loading it inside of my mod similar to how Genesis handles things.