Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
There are no conflicts in the mods though so actually it should have 0 impact, yet, for some reason, it doesnt work with the other one! So, thank you so much! Able to use your mod now :)
https://github.com/X2CommunityCore/xcom2-launcher
even with the mod, just not all the time.
the memory leak was the bigger problem, kept crashing my game every hour or so. I've tested it 3 times to be sure it's because of the mod. But as previously mentioned, I'm pretty sure it's the combination of stronger templar parry and Supreme Focus but I've not tested this part, still, almost 99% sure.
In addition, seems to bug out vs Lost. Their attacks are grouped into one big attack, letting the templar tank up to 8 simultaneously, for some reason, with this mod, dmg bleeds through the parry.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2496297018
It's on the list.
https://github.com/long-war-2/lwotc/wiki/Mod-compatibility-%28community-maintained%29