Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
If you have TF2, simply mount GMod to TF2 (which you can easily do in GMods main menu) and any mapsd you have on TF2 (in-game or custom made) can be accessed on GMod.
You need to get the .gma file from the GarrysMod/garrysmod/addon folder and drag it to gmad.exe located in the GarrysMod/bin folder. It should create a folder in addons where you can simply place the content in the correct model and material/model directories.
OK so... putting it in bold in my description for the hard-of-reading.
Litronom has his own workshop where you can find his maps. He mostly makes them as TF2 trade maps but you can easily move them to GMod to play around in.