Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Overall, this is a decent, high-quality Silent Hill map. However, the supply distribution remains an issue—it's too scattered. Mission items don't glow, making them easy to miss even when passing by. There are few clues, and the guidance is poor, often leaving players wandering around aimlessly before suddenly finding the way. This improves in later levels, where the progression becomes more linear. All in all, it's playable, but I still wouldn’t recommend playing solo. If you do play alone, it's advisable to prepare BOT command mods or similar enhancements
This version of Silent Hill is one of the few better ones, but there are still few guidelines and clues, and we still have to find a strategy, but it only takes one or two times to get through customs quickly, but it is still very bad.