安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
консоль просто не реагирует на команду
но символов много
local strength = phys:GetMass() * 2.95
(example - local strength = phys:GetMass() * 50
- change the multiplier of the permissible mass by an integer, for example 50
, this number will automatically multiply the number of hp for all priests, and you will not have to adjust the hp for each missed one.
strength > 2000 then - this line shows the number of hp
strength = 2000 - this line displays the maximum allowable number of hp prop
(example)
strength > 15000 then
strength = 15000
here you have to put the maximum number of hp multiplication I recommend putting up to 15,000 in both lines, then save the code and start the server.
P.s
not in advance for that))))))