XCOM 2
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[WOTC] Recruitable & Trainable Reapers
   
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12 Apr, 2019 @ 8:14pm
13 Oct, 2019 @ 9:01pm
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[WOTC] Recruitable & Trainable Reapers

In 1 collection by NightNinja54
Classes
3 items
Description
Rogue reapers? All reapers are rogue reapers. We stick to the shadows and claim our loyalties to those who deserve it. If you have reapers joining your forces commander, use them well.
- Volk

Introduces Reapers Recruits for XCOM
Many of the amazing characters available on the workshop align closely to the combat style of a reaper. However, due to the constraints of the faction system, you could potentially never see your favorite character recruited into your campaign. This aims to alleviate that concern in order to better celebrate a varied character pool.

New Content
  • Rookies can be trained as reapers in the GTS.
  • Rookies can be naturally promoted to reapers.
  • All abilities, skills, and weapons will be reflective of the traditional reaper.
  • The Reaper faction itself remains untouched.

Additional Details
This will seamlessly integrate into a current or new campaign. I recommend using Use My Class to correctly pull from your character pool.

Please let me know if you encounter any bugs or discrepancies. I hope you enjoy!

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Popular Discussions View All (1)
0
17 Feb, 2022 @ 5:35am
Suggestion: different Class name
JohnVicres
89 Comments
Cocaine Sex Wizard PHD 9 Oct @ 2:55am 
I use this mod along with the other two for the other classes and they work great.

Some issue I have encountered:

- Some of recruits that level into these classes don't get a "free" skill from the level up, and instead have to pay using their ability points (or the communal one)

- I use the 'lost ability/melee/overwatch headshot' mods that give the 'headshot' ability (you gain one free action) when you kill a lost by any means. For some reason it sometimes doesn't work with these particular soldiers. From what I understand those mods check for the ability, not the class (As I know that these are technically new classes in the files) so as long as they abilities are named the same in the "Trainable Skirmisher/Templar/Reaper" they SHOULD work, however they just sometimes don't :/

Does anyone have a fix for either of the above? I can kind of deal with the first one, but I really want to find a fix for the second as I really enjoy that mod.

Thanks!
dude 29 Sep @ 5:25pm 
This one adds the reaper class from the vanilla XCOM2, which is really great because I hate the LWOTC reapers. Knives?! Really!? Knives !!!?? against aliens with laser rifles? Gtfo.

Would be really cool to have the many og reapers in my rooster except some of their abilities are half working or not working at all. For instance, "Shrapnel" skill supposed to increase the damage by 3 and radius by 1 or 2 of the "Claymore". Doesn't. "Remote Start" supposed to doesn't reveal the soldier, it does.

I have tried to edit the classdata.ini file of the mod, Couldn't figure out how to edit the "Shrapnel" skill. Tried to add some of my own preferred skills to the MARKSMAN row, like marauder,open fire etc. For some reason mod doesn't recognize those skills and the skill tree shows blank on the respective skills slot.

Wanted a mod that gives me OP Reapers as many as I want ended up with a one that gives me autistic snipers than can that can be invisible for 2 turns. Meh.
FirstPersonn 9 Aug @ 9:34am 
this is cool
Shuri-Sama 4 May @ 5:19am 
nice mod but nothing for me. my dudes still looking like before not like the reaper from the campaign
b9thirty99 12 Apr @ 3:13pm 
Required mod is expired, what now?
the j 29 Jul, 2024 @ 12:12pm 
do these recruitable mods still work?
LeoArcticaa 8 Feb, 2024 @ 10:49am 
You think you will update this to the updated version of the promotion screen?
RadikalCat 13 Jan, 2024 @ 11:46am 
The animation is incorrect. How to correct this?
NightNinja54  [author] 9 Feb, 2022 @ 7:07pm 
@shhfiftyfive, @CommanderShepard153
If the Proficiency Plugin also targets the 'RecruitableReaper' class - yes. If it does not, no
CommanderShepard153 7 Feb, 2022 @ 6:14am 
@NightNinja54 I second ‘shhfiftyfive,’ does this work with the Proficiency Plugin?