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Bloodrum Expansion
   
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31 mar, 2019 @ 13:49
23 nov, 2019 @ 21:36
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Bloodrum Expansion

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--Summary--

Makes it so that Bloodrum can be crafted by the player. Similarily to Hashish, Bloodrum is illegal in most areas, but has a high markup value to compensate. Consider selling to the Shinobi Thieves.

--New Stuff--

Bloodrum Brewing is researchable at tech level 3, for 3 Engineering Research. This unlocks the Bloodrum Still and Bloodrum Barrels. Bloodrum is crafted at the Bloodrum Stills for 1 Cactus Rum and 2 Hashish. At full speed, a Bloodrum Still should be able to create 4 Bloodrum per day. The Bloodrum Still is illegal in UC and Holy Nation territories, so try to hide it.

--Changes from Vanilla--

Bloodrum is illegal everywhere that Hashish is also illegal. Swamp bars now sell some Bloodrum. The value of bloodrum is increased, as it now is made with 2 Hashish instead of 1 in vanilla. Bloodrum now weighs 3kg instead of 1kg, because it is 1kg of Cactus Rum and 2kg of Hashish.

--Other--

Mods that affect the value of Hashish and/or Cactus Rum will also affect the value of Bloodrum.

No imports are necessary, though bloodrum will not appear in shops until they refresh their inventory. (At midnight for most shops)

If there are any game balance issues or bugs, let me know.
8 kommentarer
Хахатушка 27 jun @ 3:06 
MORE RUM FOR RUMGOD
Cherman  [skapare] 27 maj, 2023 @ 17:54 
I dont remember its been 4 years lmao
King of Kings 23 maj, 2023 @ 13:53 
What's the new value?
Asuka Yabane 13 aug, 2019 @ 6:10 
The storage of Bloodrum should be increased a little bit, 25 stacks is too small. 50 or 100 could be better
jam 9 aug, 2019 @ 5:47 
Is an import necessary for it to work? Anyway, looks like a good mod. Will try it on a new save until you give the go ahead! Thanks.
Boursk 18 jul, 2019 @ 3:29 
Good mod, thanks! Left a thumbs up!
MC24hc 7 apr, 2019 @ 22:48 
This is what I have been looking for, will try it out
Puffin 5 apr, 2019 @ 7:42 
Looks good to me:steamhappy: